Say Yes or Roll the Dice

From StoryCodex

Jump to: navigation, search

Straight from the horse's mouth, Vincent Baker's Dogs in the Vineyard, first edition, page 91-92:

"Drive Play Toward Conflict

Every moment of play, roll dice or say yes. If nothing’s at stake, say yes to the players, whatever they’re doing. Just plain go along with them. If they ask for information, give it to them. If they have their characters go somewhere, they’re there. If they want it, it’s theirs. Sooner or later— sooner, because your town’s pregnant with crisis— they’ll have their characters do something that someone else won’t like. Bang! Something’s at stake. Launch the conflict and roll the dice. Roll dice or say yes. Roll dice or say yes. Roll dice or say yes."

This idea predates Dogs in the Vineyard (it appears in Nobilis in a slightly different form, and probably other games), but when people say, "Say Yes or Roll the Dice," they are probably talking about Dogs or learned it from Dogs.

Facts about Say Yes or Roll the Dice
Author Vincent Baker  +
Gameplay Say Yes or Roll the Dice  +
Personal tools