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    •  
      CommentAuthorNathan P.
    • CommentTimeAug 4th 2009
     # 1
    Hey folks,

    Design Matters will be back at Gen Con this year, this time in spot #1834. Our purpose is to present a boutique selection of quality games spanning a wide array of interests, subject matter and play style. We want you to find the game that's right for you.

    Design Matters is happy to include the following fabulous lineup of designers and games:

    Debuting at Gen Con
    Joe McDonald's Ribbon Drive
    Joe Prince's Labyrinths and Lycanthropes
    Dev Purkayastha's The Dance and the Dawn
    Gregor Hutton's AD 316
    Chris Perrin's Mecha Quickstart Guide
    Epidiah Ravachol's Time and Temp

    Old Favorites
    Amy Garcia & Clint Krause's Empire of Dust
    Kevin Allen Jr's Sweet Agatha - Nominated for the Diana Jones Award and the Indie RPG Awards!
    Nathan D. Paoletta's Annalise - Nominated for the Indie RPG Awards!
    Gregor Hutton's 3:16 Carnage Amongst the Stars - High Ronny award winner, and nominated for the Ennies "Best Cover Art" Award and the Indie RPG Awards
    Joe Prince's Piledrivers and Powerbombs
    Clint Krause's Roanoke and Urchin

    We will also be offering classy lapel pins, an array of art prints, and other interesting and worthy items for your consideration.

    Design Matters 2009 is:

    Kevin Allen Jr
    Amy Garcia
    Gregor Hutton
    Clint Krause
    Joe McDonald
    Nathan D. Paoletta
    Joe Prince
    Epidiah Ravachol

    Can't wait to see you there!
    •  
      CommentAuthorNathan P.
    • CommentTimeAug 4th 2009
     # 2
    Hey twitteristas - follow us at DMbooth1834. Not only will that be the main channel for relevant news, there will be promotional opportunities abounding!

    Gen Con attendees will be privy to exclusive discount offers and promotions each day of the convention. There will also be some free PDFs of some of our games made available between now and Gen Con, up for grabs to anyone following us...more details to come.
  1.  # 3
    This looks like a wonderful lineup. I won't be there but my best to all of you.
    •  
      CommentAuthormordheim
    • CommentTimeAug 4th 2009
     # 4
    Looking forward to AD 316.
  2.  # 5
    The Dance & the Dawn!!! Time & Temp!!! Yay! I'm so glad Design Matters is back.
  3.  # 6
    Some questions:

    So, what is AD 316? I don't recall hearing of it (I didn't check the "Games debutting at GC" thread, maybe I will). This also brings to mind, what IS the source the 3:16 name?

    Will Contenders also make a show?

    Will Annalise finally be available in print all year long?
    •  
      CommentAuthorHoho
    • CommentTimeAug 6th 2009
     # 7

    Go Team!

    •  
      CommentAuthorNathan P.
    • CommentTimeAug 6th 2009
     # 8
    Guy, Annalise is available in print, via Lulu. I will have that book available at Gen Con, along with free already-printed Voyage of the Auspicious inserts.

    Contenders will not be there.

    I'll let Gregor talk about AD 316; in short, it's the Roman version of 3:16. The explanation of the title is here, by the by.
  4.  # 9
    Nate's got it. Roman Legionaries in the Reign of Constantine slaying barbarians and other Legions all across the Empire.

    4-page Preview.

    The playtesting is done and it's a lot of fun, but I'm not totally satisfied with the text as it stands, so it won't be at GenCon as it needs a few more weeks or so. However, I do hope to have a 32-page "sampler" of AD 316 which you can look at on Booth 1834. If you like it then you can pick it up for $8 and I'll make sure you get the final PDF for free (as long as you give me your e-mail address, somehow, right?).

    It has Flashbacks and the new Spotlights, that everyone seems to love and enriches play between Encounters. They're in the "sampler" for anyone that wants to pilfer them for regular 3:16 games.

    No Contenders on the booth but I may have one or two in my bag. Also you you can pick it up at IPR 24/7/365.
  5.  # 10
    (I own Contenders, I was just curious :))
  6.  # 11
    Excellent taste, Guy. I had no doubt.
  7.  # 12
    Doesn't Design Matters have a website this year?
    And BTW, LOVE that you have a Twitter account and are using it to promote the booth. Fan-freakin-tastic.
    •  
      CommentAuthorNathan P.
    • CommentTimeAug 8th 2009
     # 13
    Unfortunately, it is awful difficult to run a twitter promotion when twitter is under a monster DOS attack. Updates when I can make them!
    •  
      CommentAuthormajcher
    • CommentTimeAug 9th 2009
     # 14
    Looking forward to basically all of this. See you guys there!
    •  
      CommentAuthormordheim
    • CommentTimeAug 10th 2009
     # 15
    <blockquote>Posted By: Gregor Hutton</cite>
    The playtesting is done and it's a lot of fun, but I'm not totally satisfied with the text as it stands, so it won't be at GenCon as it needs a few more weeks or so. However, I do hope to have a 32-page "sampler" of AD 316 which you can look at on Booth 1834. If you like it then you can pick it up for $8 and I'll make sure you get the final PDF for free (as long as you give me your e-mail address, somehow, right?).</blockquote>

    Is this a Gencon Only deal as I'm also interested in this 32-page "sampler"? I could sent you the $8 with PayPal.
  8.  # 16
    Oh, Booth Menu [5 MB]. Look, a menu! Prices and information and stuff.

    @Mordheim: Good question. When I am back from the US (and it's another week and a bit after GenCon owing to a Gamer Wedding in Seattle on the 22nd) I can sort something out. Yes, I will have a number of copies in the UK (damn!) that aren't going to make it to GenCon now (blame/thank the Post Office and their local strikes as appropriate) so I will organize something after the last week of August.
    •  
      CommentAuthorNathan P.
    • CommentTimeAug 11th 2009
     # 17
    Booth menu, woo!

    One small addendum. Neither of these things was certain until long after the deadline for menu submission, but I will (a) have both the red cover (pictured in the menu) and the white cover version of Annalise, and (b) have some color copies of Annalise available at the con. The color version is $30.
    •  
      CommentAuthorNathan P.
    • CommentTimeAug 18th 2009
     # 18
    Many thanks to everyone who came out and supported us at Gen Con! We had another great year, and it was wonderful to meet new folks, say hi to old friends and generally represent. It was totally radical.

    If you have any thoughts, criticisms or suggestions for us, we sure would like to hear them. We feel pretty good, but we can always do better. Let us know if you have any thoughts on how!

    Thanks again, and we'll see you next year!
  9.  # 19
    i wasn't there but my shopper bee managed to hook me up with some things on my list. glad to hear that the booth was a success. Nathan, the constant twittering was awesome for those of us trapped elsewhere. Good job on the marketing.
    •  
      CommentAuthorVictor
    • CommentTimeAug 19th 2009
     # 20
    I had so much fun at this GenCon and came home with a stack of indie games. One of them is Time & Temp and I love it. The game is so unique in how it's played and how it's represented with its included materials.

    I can't thank you enough for pointing me to this game. You guys rock!
    •  
      CommentAuthorNathan P.
    • CommentTimeAug 19th 2009
     # 21
    Thanks Eric! We will be using the twitter feed as an outlet to keep people updated with booth members various projects throughout the year as well (with perhaps some occasional contests/prizes....). I would encourage people to stay subscribed.

    Victor, that's great! I'm really excited to play it myself. Thanks so much for the support!
    •  
      CommentAuthorVictor
    • CommentTimeAug 19th 2009
     # 22
    That sounds cool Nathan. What is the Twitter feed so I can add it to my list?
    •  
      CommentAuthorNathan P.
    • CommentTimeAug 19th 2009
     # 23
    You can follow us at DesignMattersGC.
  10.  # 24
    Posted By: VictorI had so much fun at this GenCon and came home with a stack of indie games. One of them is Time & Temp and I love it. The game is so unique in how it's played and how it's represented with its included materials.

    I can't thank you enough for pointing me to this game. You guys rock!

    I'm so very glad you're excited about Time & Temp. I'm a little excited about it myself. Over here I've got the Matrix as well as Progress and Incident Reports in PDF form, so you can print extra copies when you need them.