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'Reel Adventures', my game about film action storytelling and confronting your nemesis, both personal and plot, is ready for its second playtest. It needs some work to get momentum and impact to work well, but this is just a number balancing issue. If you want to help out you can download the game from my website under the games section.
I would say it is about 35-40% done.
Also, how do you do it when you already have your beta version be that ashcan and freely available, take it off the web, add a cover and a price-tag?
Interesting. Joe, I was thinking about the different price points for the ashcans, and I realized that I'd gladly pay $10 for an ashcan, if it got me $5 off the finished book, but I'd be leery of picking up a $5 ashcan that gave me no discount later on. That's pretty weird when you think about it, because the latter is clearly a better "deal." But then, I guess it's not really about getting a deal, it's about feeling like you are part of the process. If the thing was $5, with a $5 discount on the finished product, I probably wouldn't even have to think about it.
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