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    •  
      CommentAuthorDanielSolis
    • CommentTimeJul 7th 2007 edited
     # 1
    Folks have been brainstorming the idea over on the Mythic India thread. Figure it deserves its own discussion. To recap:



    In the same way that Japanese-inspired RPGs are sometimes accused of being exotified stereotypes of outsiders looking in, so too is Caucasian Adventures an exaggerated image of white culture.

    And go!
    •  
      CommentAuthorMatthijs
    • CommentTimeJul 7th 2007 edited
     # 2
    ...you know, I'm trying, and I can't come up with anything? Weird :) Of course, it's because I'm a white European, and it's hard to see yourself from the outside.

    I love the idea, though.

    [EDIT] Apparently I'm posting this 23 hours ago. Interesting bug :) [/EDIT]
    [DOUBLE EDIT] Oh, crap. After I edited it, the bug ran away. [/DOUBLE EDIT]
  1.  # 3
    Dammit. I just wrote a full set of mechanics for this, then managed to hit the wrong key and delete them all. Gah! Oh well, maybe it's a sign I really shouldn't have posted them. Just take my word that they were both amusing and offensive, the balance depending on your own point of view.
    •  
      CommentAuthorjhkim
    • CommentTimeJul 7th 2007
     # 4
    There already is a game based on this, to a large degree -- Marcus Rowland's Diana: Warrior Princess is based on treating modern-day Europe/America in the same way that Xena: Warrior Princess treated ancient Greece.

    There's also a PDF supplement, Elvis: The Legendary Tours -- adding new settings, new characters and gods, the Mystic Power of Music, Elvis Impersonators, the martial art of Sudoku, and much much more.

    I think there's definitely room for Caucasian Adventures, though. I'm pondering ideas for it now. It should really be a take-off of D&D's "Oriental Adventures" in a similar way to how Rowland sends up Xena.
    •  
      CommentAuthorjhkim
    • CommentTimeJul 7th 2007
     # 5
    I have to post Jonathan's map:

    Posted By: Jonathan Walton
    •  
      CommentAuthorLxndr
    • CommentTimeJul 7th 2007
     # 6
    I sort of think there needs to be a "MIDWEST" between california and virginia.

    New York is obviously between Virginia and Vinland (Los Angeles is the islands off the coast of California, for sure). We need a 'York' somewhere too (because who can have a 'new' without the 'old'). Make it the capital of the Holy Roman Empire or something.
    •  
      CommentAuthorjhkim
    • CommentTimeJul 7th 2007
     # 7
    Posted By: LxndrI sort of think there needs to be a "MIDWEST" between california and virginia.

    New York is obviously between Virginia and Vinland (Los Angeles is the islands off the coast of California, for sure). We need a 'York' somewhere too (because who can have a 'new' without the 'old'). Make it the capital of the Holy Roman Empire or something.

    I think you're thinking about this too hard. We're not trying to do a realistic historical game, after all. We just want to capture the important flavor of the Caucasian peoples.

    I think the map is fine. I think the next step is to work out Caucasian mythology. Remember, though, we need to codify it so that it's understandable to the average gamer. Don't bore them with all the details. I'll try to do a first pass shortly.
  2.  # 8
    there should be two games here, a quick play for people first picking things up and wanting to take a spin, and an extended game for people who are into more crunch.

    these should be called plain and extra plain
  3.  # 9
    If you print it on white paper, I'll f'kin glass someone.
  4.  # 10
    Posted By: Kevin Allen Jrthese should be called plain and extra plain

    I'm thinking "dry" and "with mayo."
    •  
      CommentAuthorGraham
    • CommentTimeJul 7th 2007
     # 11
    Does it have authentic Caucasian fighting styles? I want to do headbutting and glassing! That shit is cool.

    Graham
  5.  # 12
    Does it have authentic Caucasian fighting styles?
    Don't forget "corporation acquisition" style, "frivolous lawsuit" technique & "calling in a favor"-fu.

    I am doomed to write up some Actual Play.
    •  
      CommentAuthorJosh Roby
    • CommentTimeJul 7th 2007
     # 13
    Posted By: Ryan Macklin
    Posted By: Kevin Allen Jrthese should be called plain and extra plain

    I'm thinking "dry" and "with mayo."


    See, I immediately thought of "Vanilla" and then maybe, I dunno, "French Vanilla."
    •  
      CommentAuthorjhkim
    • CommentTimeJul 7th 2007
     # 14
    So rather than try to write something up completely, here are some of my thoughts on Caucasian mythology. Now, it's important to remember that in reality, Caucasians aren't actually all one culture. Actually, they don't even speak the same language! Thus, "Caucasian" mythology will actually a mix of different sources. But I think to have playable PC clerics, we need to simplify.

    One thing which not many people know is that the word "Caucasian" comes from the Caucasus mountains in Europe. This regions had a fascination for most of the Caucasians, and it was where one of their important gods, Prometheus, comes from.

    So, let's take some prominent gods:

    Prometheus - God of Progress

    The god who brought fire to mankind and furthered technology. He can also take the form of an eagle, and that is used as a symbol for many of the Caucasians. As an eagle, he can throw arrows from his claws -- this is a symbol of the power of progress, and the Caucasians still use this symbol today.

    The Mighty Thor - God of Strength

    One of their popular gods, he wears a winged helmet and flies using a magic hammer. He is also known as "The Avenger", and his followers as "The Avengers".

    Santa Claus - God of Wealth

    He generally appears as a jovial fat man dressed in red, and he has a flying sleigh and a enormous bag full of valuable stuff. He lives in the frozen north of Caucasian, where he has armies of elven servants.

    Venus - Goddess of Beauty

    She is known by several names, including Aprodite ("ah pro dit") and Marilyn Monroe. She is also the goddess of the sea, and is often associated with beaches and the sea. She rides in a giant clamshell that can appear anywhere from the sea.

    Jesus - God of the Sun

    He is often pictured with a glowing light coming from him, and his holy day is "Sunday". Sometimes he is simply called the Sun God. He is closely associated with Santa Claus, and on his holy day his followers will dress in their most expensive clothes and gather to compare who has the finest.

    I think that's sufficient for the moment. We need to give them their spell domains, I guess.
    •  
      CommentAuthornoclue
    • CommentTimeJul 7th 2007 edited
     # 15
    Offensive Caucasian Character Classes anyone?

    White Trash
    Hick
    Legal Eagle
    Trust Fund Baby
    MBA (Specializations: Corporate Raider, Vulture Capitalist, White Collar Criminal)
    Hollywood Star(let)
    •  
      CommentAuthorBen Lehman
    • CommentTimeJul 7th 2007
     # 16
    The Holy Ghost: God of Death.

    This evil-aligned God is the master of necromancy and the undead. Widely misunderstood and feared, his dark cults nonetheless exist in every city in Caucasia. He has no holy days, but his worshippers will congregate in eery "midnight masses" where they drink blood.

    yrs--
    --Ben
    •  
      CommentAuthorMatthijs
    • CommentTimeJul 7th 2007
     # 17
    I love the gods. Especially "Jesus - God of the Sun".
    • CommentAuthorjaywalt
    • CommentTimeJul 7th 2007
     # 18
    More character classes for Caucasians:

    - President/Prime Minister
    - Queen
    - Astronaut
    - CEO
    - Suffragette
    - Crusader
    - Idle Rich
    - Klansman
    - Nun/Monk
    - Hockey/Lacrosse Player
    - Socialist
    - Police Officer
    - Televangelist
    - Witch/Sorcerer
    - Cowboy/girl
    - Hippie
    - Minuteman
    - Hacker
    - Brewer
    - Skateboarder

    Don't forget to include a sidebox on how Caucasia is patriarchal society in which women are second class citizens and denied basic rights. However, [set of excuses and lame options for making female characters more playble].
    •  
      CommentAuthorBen Lehman
    • CommentTimeJul 7th 2007
     # 19
    Nuns and monks have to have martial arts powers, arbitrarily and for no reason.

    yrs--
    --Ben
  6.  # 20
    I love you guys. ^_^
  7.  # 21
    Oh! New Prestige Class: The Apologist - The guy who tries to adopt the customs of another culture.
  8.  # 22
    As is always the case, the perfect ruleset for Caucasian Adventures has already been written. It's called Primetime Adventures.

    Dogs In the Vineyard is also perfectly suited, using the existing setting.
    • CommentAuthorDanK
    • CommentTimeJul 7th 2007 edited
     # 23
    There are too many classes. Keep in mind that this is just for fun; if a gamer is interested in Caucasian culture, we can reference some good general sources like Poor Richard's Almanac, Fear of a Black Planet, and www.savagearms.com.

    For starters, I would merge Witch/Sorcerer, Socialist, and Suffragette.

    EDIT: and there needs to be a gun on the cover.
    • CommentAuthorEric
    • CommentTimeJul 7th 2007 edited
     # 24
    Posted By: DanielSolisOh! New Prestige Class: The Apologist - The guy who tries to adopt the customs of another culture.

    I can't tell if this is really subtle and clever (advocating the controversial notion of multiculturalism? advocating the controversial notion that other cultures have value?) or a non sequitur. Maybe it's just a joke intended to portray a misunderstanding of western European schools of philosophical thought?
  9.  # 25
    More making fun of nerdy white guys who go overboard in the ethnic-philia. (In the style of Vanilla Ice.) :P
    •  
      CommentAuthorjhkim
    • CommentTimeJul 7th 2007
     # 26
    Posted By: Call Me CurlyAs is always the case, the perfect ruleset for Caucasian Adventures has already been written. It's called Primetime Adventures.

    Dogs In the Vineyard is also perfectly suited, using the existing setting.

    I'd been assuming we were writing for something D&D-ish, since the title seems clearly inspired by the Oriental Adventures supplement -- and it split off from a thread on a Mythic India D&D-like game.

    I can picture a PtA "Caucasian Adventures" game. After all, the Caucasian people do have their own television shows, and some of them are even known outside of Caucasia. (Note: I know that there isn't really such a sharp division of what "Caucasia" is, but I think everyone knows what I'm talking about.) However, I think it would end up being more about television than being about game stuff like Oriental Adventures -- and I'd prefer to parallel the game stuff.
    • CommentAuthorEric
    • CommentTimeJul 7th 2007 edited
     # 27
    Posted By: DanielSolisMore making fun of nerdy white guys who go overboard in the ethnic-philia. (In the style of Vanilla Ice.) :P

    Ah, right, you're playing off the connection between Apologism, Apologetics, and Evangelism. Gotcha. Very nice, actually - portraying a main thrust of western European philosophical thought as a synonym for rabid fanboys. That's precisely the sort of casual glossing-over that highlights the deep but unconscious disrespect that we're striving for. Huzzah!

    Time to punch out some random religious beliefs and affiliations tables...
    •  
      CommentAuthornoclue
    • CommentTimeJul 7th 2007
     # 28
    Some more:

    The Televangelist
    The Self-Recriminating Liberal
    The Green Peacer
    The Aging Hipster
    The Grunge Rocker
    The Surfer Dude
    The Valley Boy/Girl
    The Nouveau Riche
    The Blue Blood
    •  
      CommentAuthorMatthijs
    • CommentTimeJul 8th 2007
     # 29
    What Feats do you get when you're a Sun God cleric from Oz?
    •  
      CommentAuthorLxndr
    • CommentTimeJul 8th 2007
     # 30
    EDIT: and there needs to be a gun on the cover.


    No no no. Keep the gun off the cover, and in the book's weapon section talk about all the merits and benefits of gun control (simultaneously with the right to bear arms) just before the huge gun-weapon list.
  10.  # 31
    I can picture a PtA "Caucasian Adventures" game. After all, the Caucasian people do have their own television shows


    Certainly. Such as "The 34th Annual Daytime Emmy Awards, hosted by Bob Barker"; "Grease and Grill Fire Safety for the Burger King Team Member";
    and "All Anal Gangbang Vice Presidential Debate".

    Any of which would be suitable for a WhitePunk PtA campaign.

    However "something D&D-ish" would better reflect Caucasian culture's intense focus on "leveling-up".
    •  
      CommentAuthorMatthijs
    • CommentTimeJul 8th 2007
     # 32
    I think you need racial modifiers for Albinos. You know, the race with red hair and freckles. They drink whisky and have Drunken Master Brawling skills.
    • CommentAuthorbalthazar
    • CommentTimeJul 8th 2007
     # 33
    Long ago, the Caucasian people were divided into two distinct social classes: The Nobels and the Peasants. They were distinguished in part by the color of their blood. Then there was a Great Revolution, in which most of the Nobels were rounded up and executed using ingeniously devised machines against which they had no defense. Some of these devices may still exist in museums or hidden treasure caches.

    In modern times, there are still Nobels, but they are chosen on the basis of merit in Caucasian fields of study, such as Literature, Math and Money. A ceremony is held once a year in Knudepunkt to choose these new Nobels.
    •  
      CommentAuthorLxndr
    • CommentTimeJul 8th 2007
     # 34
    I totally want the inhabitants of Knudepunkt to be called "punks" and their culture be derived mainly from the punk subculture. Especially if they're handing out the Nobel prizes.
    • CommentAuthorRoger
    • CommentTimeJul 8th 2007
     # 35
    These whiteploitation RPGs have gone too far.


    May the peace of Pat Sajak ever shine upon you,
    Roger
    • CommentAuthorjaywalt
    • CommentTimeJul 8th 2007 edited
     # 36
    Ancient Greek/Roman/Viking/Neanderthal magical artifacts and catacombs need to be everywhere.

    Also, can Caucasia be surrounded by a wall of fire that keeps it isolated and ethnically homogenous from the rest of the world? Or maybe just a Wall Of Loathing?
    • CommentAuthorbalthazar
    • CommentTimeJul 8th 2007
     # 37
    All Caucasian people have access to special Caucasian Magic, known as "The System". Use of The System allows Caucasian people to gain wealth, acquire houses, and defeat others in Caucasian Dueling Arenas, known as "The Courts". Higher level Caucasian Magic rituals make use of Caucasian Magic Documents, such as credit cards, deeds, degrees and injunctions. Some high level characters can craft these Magic Documents.

    Caucasian adventurers without skill in Caucasian Magic are still playable characters. As a bonus for taking the disadvantage "Can't use The System", these characters receive +2 to their "Cool" stat (although they are still limited by the Caucasian cap of 12 on this attribute).
    • CommentAuthorEric
    • CommentTimeJul 8th 2007 edited
     # 38
    Initiate Feats

    Though all of the Caucasian gods have devoted followers, some go to greater lengths than most. These individuals are known as Initiates. Any worshiper with a Devotion rating greater than 6 qualifies to select an appropriate Initiate feat, but beware! Only the loyal can maintain the benefits (see chapter 12: faith and heresy).

    An Initiate of a god qualifies for all of the god's Martial Combat feats and proficiencies as though they were a monk or nun of that god.


    Initiate of Prometheus
    Initiates of Prometheus are advocates of technology and mechanization. Recently, the faithful of Prometheus have been called upon to venture beyond even the land itself, as their god did. The Initiates of Prometheus are at the forefront of this movement, and, despite setbacks, are working on a great ship that will carry them to distant home of their god.

    Benefit: Initiates of Prometheus are immune to Evangelical damage, and receive a bonus die on Progressive damage rolls.

    Spells: Law-Priests and similar spellcasters with the Initiate of Prometheus feat may treat all spells with the [Fire] descriptor as spells known.

    Initiate of Thor
    Initiates of Thor are great hockey players, firefighters, and construction workers. Many of the strongest of Thor's Initiates compete in a continual set of wrestling tournaments held in Thor's honor - raucous spectacles that are often interrupted by other Initiates. Nevertheless, these tournaments are the cornerstone of daily worship for Thor's faithful. The ranks of Thor's Avengers are drawn from the winners of these tournaments, and to be one of Thor's Avenger's is the highest honor an Initiate of Thor can dream of.

    Benefit: Initiates of Prometheus are immune to Slamming damage and Submission damage, and receive a bonus die on improved weapon attack rolls.

    Spells: Law-Priests and similar spellcasters with the Initiate of Thor feat may treat all spells with the [Wrestling] descriptor as spells known.

    Initiate of Santa Claus

    Wealth is the domain of Santa Claus, so it is only proper that the Initiates of Santa Claus are among the wealthiest of all Caucasians. Following their god's example, Initiates of Santa Claus are always plump and finely dressed, and carry large bags of wealth. These bags are usually labeled to indicate the amount contained, such as 50 lbs. for a bag containing 50 pounds sterling (see chapter 4: daily life in Caucasia). Initiates of Santa Claus use these bags to smite their enemies and reward loyalty in their servants and slaves.

    Benefit: Initiates of Santa Claus are immune to Frosty damage, owing to their mastery over snowy monsters, and receive a bonus die on Pragmatic damage rolls.

    Spells: Law-Priests and similar spellcasters with the Initiate of Santa Claus feat may cast all spells with the [Sterling] descriptor as though they were two levels higher.

    Venus - Goddess of Beauty
    Stunning and captivating, Initiates of Venus bring joy and strife in equal measures. Regardless of what they use their talents and abilities for, Initiates of Venus are always able to bring attention to themselves. They regularly take part in strange sexual rites which are recorded and used as part of daily worship among Venus's faithful (see chapter 19: the interweb-net).

    Benefit: Initiates of Prometheus are immune to Psychoanalysis damage, and receive a bonus die on Binding attack rolls.

    Spells: Law-Priests and similar spellcasters with the Initiate of Venus feat may treat all spells with the [Cosmetician] descriptor as spells known.

    Jesus - God of the Sun
    Initiates of Jesus promote the traditional ways of Caucasian culture. As the oldest Caucasian god, Jesus favors the old ways, and his Initiates fight against those who would alter them. They seek to bring the ways of the Sun God to the forefront in all things. Jesus, acting through important Caucasian leaders, regularly delivers orders and directions to his Initiates, and the Initiates of Jesus are always quick to respond.

    Benefit: Initiates of Jesus are immune to Progressive damage, and receive a bonus die on Evangelical damage rolls.

    Spells: Law-Priests and similar spellcasters with the Initiate of Jesus feat may treat all spells with the [Sun] descriptor as spells known.

    The Holy Ghost: God of Death.
    Initiates of The Holy Ghost have learned the secrets of time and decay, and many use this to remain perpetually young in appearance. They attempt to convert temples of other gods, most often Jesus, to their faith, and use them as the sites of their Midnight Masses and cannibalistic rituals of blood-drinking and flesh-eating. As masters of undeath, they have the power to transform ordinary matter into undead fluids and tissues. Many Initiates wear elaborate makeup, tall hats and robes, and other disguises to hide their true identities.

    Benefit: Initiates of The Holy Ghost are immune to Traditional damage, and receive a bonus die on Existential damage rolls.

    Spells:
    Law-Priests and similar spellcasters with the Initiate of The Holy Ghost feat may treat all spells with the [Gothic] descriptor as spells known.
    • CommentAuthorEric
    • CommentTimeJul 8th 2007
     # 39
    The traditional resolution mechanics are all well and good, but I think we need something a bit more Caucasian-feeling for CA. Maybe use a classic Caucasian game like Caucasian Shatranj?
    •  
      CommentAuthorAnemone
    • CommentTimeJul 8th 2007
     # 40
    Lawn darts?
    • CommentAuthorEric
    • CommentTimeJul 8th 2007
     # 41
    [note: to keep the game accessible to most gamers, I really think we should root the classes strongly in the time-tested Caucasian classics. Now, I know we can debate endlessly as to whether Bankers or Shylocks are really more important to Caucasian culture, but let's try to move past the minutia and keep our eyes on the big picture. I've wrote up a quick introductory section for gamers who aren't familiar with the Caucasian cannon. I know these Top 3 lists always start a flamewar, but I think history has borne me out here. Anyway, we can always stick other important films, magazines, etc... in the Secondary Sources list. And yeah, I know they're all movies - but it's much quicker and easier to get a new gamer into Caucasian culture with a movie than by telling them to read a dozen books.]


    Primary Sources

    If you're new to Caucasian culture, don't worry! It may seem intimidating, but take the time to bone up a bit and you'll be "mixing it up" like a pro in no time. Here's the three movies that we feel best represent Caucasian culture and the Caucasian cannon. You can find them at most rental stores with a good foreign selection.

    The Good, The Bad, and The Ugly
    This is a very popular movie among Caucasians, and its easy to see why: it gives a great overview of the geography of California and Virgina, with their sweeping deserts and harsh plains. The main characters are all Cowboys of various Caucasian races - Angel Eyes is a clearly a Roman, Tuco's high Insulation score marks him as a Vinlander, and Blondie's mysterious powers mark him as an Aslandian. They are all worshipers of Santa Claus, on a great quest to find a store of wealth to ensure their god's good graces. It's also an excellent depiction of authentic Caucasian fighting styles. There are also several other classes depicted, including the Soldier, Dealer, and Monk/Nun. All in all, it's a great source - go find it!

    Bill and Ted's Excellent Adventure
    This wonderful movie provides two big benefits to the newcomer to Caucasian culture - plenty of information about Surfers, and an overview of Caucasian history. Two surfers, Bill and Ted, explore Caucasian history as they quest to fulfill a Prophecy of Prometheus. Since Bill and Ted themselves are both clearly worshipers of Thor, it's also a good example of how different faiths can work together in Caucasian culture. Almost every one of the core Caucasian classes and races are in this movie at some point. It's not as in-depth as the other two Primary Sources, but it makes up in breadth what it lacks in depth. We can recommend this one highly enough. Though its a bit hard to find, you should definitely take the time to seek it out. If you can find the sequel, you're in for a treat - a close encounter with The Holy Ghost himself!

    Short Circuit
    This movie is a passionate and controversial examination of modern Caucasia's most turbulent minority group - robots. While these second-class citizens are derided in many movies as cruel villains and dimwitted thugs, Short Circuit gives a decidedly more understanding treatment. Through a metaphoric "awakening," Johnny 5 and his non-robot peers come to understand and respect each other. In addition to exploring these all-too current cultural issues, the movie has an excellent example of a Vinlander Scientologist who helps "create" Johnny 5 (he's a worshiper of Prometheus, like many Engineers and Scientologists) and several Agents (though they keep their more interesting abilities in check).
    •  
      CommentAuthorSimon C
    • CommentTimeJul 8th 2007
     # 42
    This comic is a pretty good representation of what a good Caucasian adventure should look like.
    • CommentAuthorEric
    • CommentTimeJul 8th 2007 edited
     # 43
    Posted By: Simon CThis comicis a pretty good representation of what a good Caucasian adventure should look like.

    Epic win - Caucasian style!

  11.  # 44
    You know, just to be semi-serious for a second, at the back of Gygax's 1985 "Oriental Adventures," he does a fairly nice 2-page summary of the basics of Chinese & Japanese feudal culture. This isn't meant to excuse the general wrongheadedness of "Oriental Adventures" as a concept and as a product, but as far as that particular setting material goes, people have done much worse (viz., Kara-Tur Campaign Setting, which is 100x bigger and utterly useless).

    Given the enormity and complexity of the subject matter, and an admittedly artificially-imposed limit of 1000 words or so, I would be shocked if someone could do much better.
    • CommentAuthorjaywalt
    • CommentTimeJul 8th 2007
     # 45
    Given the enormity and complexity of the subject matter, and an admittedly artificially-imposed limit of 1000 words or so, I would be shocked if someone could do much better.


    James, is that a design challenge? (Write a "foreign" campaign setting in 1000 words that doesn't promote stereotypes or racism?) Because it certainly smells like one.
    •  
      CommentAuthorAgentFresh
    • CommentTimeJul 8th 2007 edited
     # 46
    Posted By: Jonathan WaltonJames, is that a design challenge? (Write a "foreign" campaign setting in 1000 words that doesn't promote stereotypes or racism?) Because it certainly smells like one.


    And, imho, much more appealing and constructive than 90% of what's going on in this thread.
    • CommentAuthorEric
    • CommentTimeJul 8th 2007
     # 47
    Posted By: AgentFreshAnd, imho, much more appealing and constructive than 90% of what's going on in this thread.

    Threadjacking a split-off threadjack of a threadjack? An intriguing gambit. But I fear that you are too late, Agent Fresh: the creation has taken on a life of its own. We shall see who proves the stronger!
    • CommentAuthorjoepub
    • CommentTimeJul 8th 2007
     # 48
    Clearly there should be only a few classes. As such:

    Blonde Hair: Powerful charisma and appearance bonuses. Skilled at intrigue and seduction bonuses. Several special secretarial feats.

    Blond Hair: Powerful charisma and appearance bonuses. Skilled at surfing and partying. Several special pretty boy feats.

    Brown/Black Hair: Probably a banker or lawyer or librarian. As such, powerful intelligence and technology bonuses. Skilled at beurocracy and financing. Several special workplace-specific feats.

    Red Hair: Fiesty and assertive, with powerful strength and appearance bonuses. Skilled at fighting and sex. Several bezerker rage feats.

    White Hair: Additional 500,000 starting gold. Skilled at buying and selling.
    •  
      CommentAuthorSimon C
    • CommentTimeJul 8th 2007
     # 49
    Caucasian names can be confusing to the modern ear. Here's a handy list of names to generate an authentic-sounding caucasian name in seconds! Just roll once on each table to generate a first and last name. Optionally, you can generate a "middle" name as well.

    First Names:

    1. John
    2. Olaf
    3. King
    4. Hans
    5. Sparhawk
    6. Smith
    7. Frigg
    8. A.
    9. Archibald
    10. Hera
    11. Percivale
    12. Odin
    13. Lancelot
    14. Elvis
    15. Jean
    16. Wendy
    17. Joan
    18. Helga
    19. Francis
    20. Saint


    Last Names:
    1. Chaplin
    2. Churchill
    3. the Conqueror
    4. Svensdottor
    5. of Eastwick
    6. Hendrix
    7. Junior
    8. Bolton
    9. Esq.
    10. Stewart
    11. O'Rielly
    12. von Trapp
    13. Kevin
    14. D'eath
    15. Difranco
    16. from "Friends"
    17. Man
    18. Gabriel
    19. and the News
    20. Smithson
    • CommentAuthorEric
    • CommentTimeJul 9th 2007
     # 50
    Posted By: Simon CCaucasian names can be confusing to the modern ear. Here's a handy list of names to generate an authentic-sounding caucasian name in seconds! Just roll once on each table to generate a first and last name. Optionally, you can generate a "middle" name as well...


    Wow... this is some epic win right here. Only one of the Ultimate Paragons of the Caucasian peoples can express this properly: the only Caucasian to ever have a Coolness of 13.

    •  
      CommentAuthorBret Gillan
    • CommentTimeJul 9th 2007 edited
     # 51
    Posted By: joepubClearly there should be only a few classes. As such:
    White Hair: Additional 500,000 starting gold. Skilled at buying and selling.
    Shouldn't white and gray hair be prestige classes?
  12.  # 52
    Only for men. :\
    •  
      CommentAuthorchadu
    • CommentTimeJul 9th 2007
     # 53
    Posted By: balthazarLong ago, the Caucasian people were divided into two distinct social classes: The Nobels and the Peasants. They were distinguished in part by the color of their blood. Then there was a Great Revolution, in which most of the Nobels were rounded up and executed using ingeniously devised machines against which they had no defense. Some of these devices may still exist in museums or hidden treasure caches.

    In modern times, there are still Nobels, but they are chosen on the basis of merit in Caucasian fields of study, such as Literature, Math and Money. A ceremony is held once a year in Knudepunkt to choose these new Nobels.


    Nobels can also make things explode, with a TNT Feat.

    That's how they maintained power for so long.

    CU
    •  
      CommentAuthorchadu
    • CommentTimeJul 9th 2007
     # 54
    And don't forget this:

    http://www.youtube.com/watch?v=IZCNrf0IH_U

    CU
  13.  # 55
    Ah yes, The Founders play heavily in the cosmology.
  14.  # 56
    My friend Chris wrote this based on a conversation he and I had about this thread, and I had to post it:

    Jehovah, God of Plagues and Love
    Level 30 Deity
    AC: 50 (+30 Toga of Godly Might)
    HP: 999
    Special Attacks: Plagues, Create Flood, Forgiveness, Animate Dead, Sacrifice Son

    Jehovah, like the Roman god Janus (or the He-Man figure Man-E-Faces) possesses multiple personalities that make him an unpredictable adversary. He claims dominion over all creation and alternately smites or saves his followers according to his enigmatic grand plan. Jehovah rarely reaps vengeance upon those who directly harm him, instead choosing to demoralize his enemies by slaying their first born.

    Jehovah shuns physical combat in favor of attacking opponents with locusts or cones of acid that cause flesh to erupt in hideous boils. When sufficiently angered, Jehovah will create a deluge to sweep his foes into the sea. As Jehovah has conquered death, he can create an army of undead at will, and he is guarded at all times by the arch-lich Lazarus.

    If an enemy manages to strike Jehovah down, they may be surprised to find that they have instead slain his son, Jesus, who he can sacrifice to heal all damage.
    •  
      CommentAuthorbuzz
    • CommentTimeJul 12th 2007
     # 57
    Nobody mention this yet?

    Diana: Warrior Princess, the RPG

    Seemed relevant.
    •  
      CommentAuthorjhkim
    • CommentTimeJul 12th 2007
     # 58
    Posted By: buzzNobody mention this yet?

    Diana: Warrior Princess, the RPG

    Seemed relevant.

    Actually, I did in post #4 on this thread.

    The tropes of what Hercules and Xena do to ancient Greece are different than what Oriental Adventures and parallel games do to East Asia. But there are similarities.
    •  
      CommentAuthorbuzz
    • CommentTimeJul 12th 2007
     # 59
    Posted By: jhkimActually, I did inpost #4on this thread.

    Stink! Sorry for the dupe, folks.
    • CommentAuthorJDCorley
    • CommentTimeJul 12th 2007
     # 60
    "and the News" is better than the whole rest of this thread.

    Not that the rest of the thread isn't rad. :D
  15.  # 61

    I know. That's the one that made me pee.

    Though I have to admit Saint Chaplin is pretty excellent as phrases go. But, you know, Mr. Chaplin may have been Jewish, so shouldn't he be off the list on account of the suspicion? What would the neighbors think?

  16.  # 62
    As a fairly serious Christian, I think this bit is absolutely freakin' brilliant:

    If an enemy manages to strike Jehovah down, they may be surprised to find that they have instead slain his son, Jesus, who he can sacrifice to heal all damage.


    Uses: 1 per 3 days.
    • CommentAuthorMr. Teapot
    • CommentTimeJul 14th 2007 edited
     # 63

    Posted By: Joshua A.C. Newman But, you know, Mr. Chaplinmay have been Jewish,



    I'm pretty sure the author of Caucasian Adventures wouldn't have a clue what the difference was, much like the Chinese ninjas you get in comparable material.
  17.  # 64

    Chinese ninjas, eh?

    I think I need to make a T shirt that says, "Charlie Chaplin: Chinese Ninja".

    •  
      CommentAuthorjhkim
    • CommentTimeJul 15th 2007
     # 65
    Posted By: Mr. Teapot

    Posted By: Joshua A.C. NewmanBut, you know, Mr. Chaplinmay have been Jewish,



    I'm pretty sure the author of Caucasian Adventures wouldn't have a clue what the difference was, much like theChinese ninjasyou get in comparable material.

    Well, we're the authors of Caucasian Adventures. And yes, we should realize that that in the real world, the Jew population is almost as numerous as the Zhuang (!). The Judianic culture even includes its own language and religion almost unrelated to the main Caucasian language and religion, like the Zhuang do.

    So here's the tricky question: Normal gamers will of course recognize things like the cultural difference between Han and Zhuang and Miao. And to a Caucasian, the differences of Jews are just as obvious. However, I think a balance has to be struck between accuracy buffs who want to include subtle details like Jews, and those who prefer playability. The Caucasian Adventures could easily become huge and unwieldy if we try to explain subtleties like this, and I think most gamers wouldn't understand it anyway.

    I think we should try to concentrate instead on trying to make sure people don't play French vikings instead.
  18.  # 66

    I understand those ones are called Normanic? And I think they have horns. I know, some people say that's a myth, but this is mythic Caucasia we're talking about here!

  19.  # 67
    Clearly we need some secret societies.


    The Order of the Invisible Hand

    Caucasia's material prosperity comes at a terrible price. While it may appear that merchants, artisans, and shopkeepers buy and sell freely, in truth their every action is dictated by the sorcery of the Invisible Hand. This secret society is also known as the Freemasons or the Jews: the former for their massive, foreboding temples built at no cost by conscript labor (hence "free masonry"), the latter for their secret troves of gems and jewelry. In their fortified marble vaults, or "banks," the Order holds magical "mortgages" (literally "death gauges") on almost every home in Caucasia, which they can use to cause the windows and doors to seal up, trapping the hapless inhabitants in a process known as foreclosure.

    The Order of the Invisible Hand uses its power to ruin not only individual businesses that defy its will, but entire cities and even nations. Their minions, the diminutive but deadly Gnomes of Zurich, strike for double damage from behind but will flee from a face-to-face fight. Against the most serious threats, they frequently hire the heavily armed Cowboys of Big Oil.

    The leadership of the Order is notoriously secretive, but key figures include the wizened oracle Alan Greenspan; the undying sorceror Paul Voldemort; the 13th-level Jew Henry Fnord, who prophesied that the people could have whatever they desired, as long as it was black; the anti-paladin warlord General Motors, notorious for declaring that whatever is good for him is good for the country; and E.F. Hutton, whose sorcery compells people to listen whenever he speaks.

    Their arch-enemies are Karl Marx and his mad Marx Brothers, who along with their ally, the 10th level Bard/3rd level Ideologist John Lenin, quest endlessly to destroy the Order's its most sacred artifact, the Hand of Smith. The Hand is said to have belonged to an ancient necromancer named Adam Smith who wrote the Order's holy book, The Wealth of Nations. It is rumored that Smith made himself into a lich and still rules the Order from a secret catacomb deep beneath Wall Street in Caucasia's capital, the dread City of London.


    [EDITED to make it even worse...]
    •  
      CommentAuthorJosh Roby
    • CommentTimeJul 15th 2007
     # 68
    I just assumed Jew would be a prestige class.
  20.  # 69
    With access to special spells like magical fire that burns for eight days, utterly annihilating their enemies!
  21.  # 70
    Posted By: Sydney FreedbergTheir arch-enemies are Karl Marx and his mad Marx Brothers, who quest endlessly to destroy the Order's its most sacred artifact, the Hand itself. The Hand is said to have belonged to an ancient necromancer named Adam Smith


    Can't stop laughing!
  22.  # 71
    Can't stop writing (dammit):


    The Cowboys

    Across the vast deserts of Caucasia roam the nomadic Cowboys. Wealthy in cattle, these redoubtable warriors adorn themselves with the skulls of longhorn steers upon their broad metal belt buckles (+1 to Armor Class) and their distinctive broad-brimmed hats (+1 to AC, but no other helmet may be worn). They are famed for their speed in switching from one firearm to the other -- each Cowboy carries not one but six guns -- but in close combat they are equally deadly, fighting with sharp spurs on the back of their boots. Cowboys can be Evil, Good, or Neutral in alignment, but they are notoriously independent minded and thus always Chaotic.

    The most powerful Chaotic Evil Cowboys reside in a dark tower always wreathed in smoke, known as Big Oil after the source of their power, a mysterious black sludge which sprays forth from deep below the earth to choke their archenemies, otters and penguins. The masters of Big Oil are J.R., who was once shot but revived by dark magic, and Cheney "the Dick" Haliburton, who once shot a man in the face merely for interfering with his hunting. The Dark Lord Cheney is closely allied with the Order of the Invisible Hand and constantly sends forth armies of Cowboys to conquer other countries rumored to have sources of Oil.

    The Chaotic Good Cowboys swear their devotion to the mystical Yellow Rose of Texas. The true location of the Rose is a carefully guarded secret, known only to the closest followers of Ronnie Ray Gun, the Lone Ranger, once the ruler of all Caucasia before he was deposed by Cheney and the Invisible Hand. In his prime, Ronnie single-handedly ended the Cold War between the Caucasian principalities of California, his native land, and the frigid kingdom of Rus by invoking mighty magic to "tear down this wall" and breach the Rusian defenses. Though now ancient in days and affable, even senile, in appearance, this 6th level Ranger/6th level Cowboy/3rd level Paladin can still unleash deadly rays of light from his six guns to destroy the enemies of Good. The Ray Gun's sidekick is Bonzo, a comical man-monkey with mysterious powers over sleep. The two of them ride across Caucasia on their white horses, never stopping long in one place, but everywhere they go, their loyal followers tie yellow ribbons around trees in honor of the Yellow Rose and in devout hope that one day the Lone Ranger will return.

    The two factions of Cowboys are locked in a bitter struggle for the Heart of Texas, a magical red gem said to grant its possessor mastery over all Cowboys, regardless of alignment (+10 bonus to Charisma, affects Cowboys only). The last possessor of this artifact, the legendary Man With No Name, also known as Tex, is said to have bequeathed it to a mere boy, known only as Shane, before riding off into the sunset on his flying stallion. It is said that one day Shane will come back bearing the Heart and bestow it upon the rightful heir of the Man With No Name, uniting all Cowboys once again under a single ruler.

  23.  # 72
    Posted By: Sydney FreedbergThe Order of the Invisible Hand

    Caucasia's material prosperity comes at a terrible price. While it may appear that merchants, artisans, and shopkeepers buy and sell freely, in truth their every action is dictated by the sorcery of theInvisible Hand.


    Did you hear that? I think that was the sound of Adam Smith rolling in his grave. Oh, wait...he's a lich, so I guess he doesn't have a grave.
  24.  # 73
    Well, it's the whole point of this project to bring to Caucasian customs like "capitalism" the same depth of understanding that RPGs have traditionally accorded Oriental concepts such as "honor," "face," and "ninjas."
  25.  # 74
    Oh, I know. I thought it was funny. The ninja parallel makes me wonder whether we should have something on the Navy Seals...fierce warriors whose training allows them powers of invisibility, shape-shifting, and flight.
  26.  # 75
    They can shape-shift into invisible, flying seals.
    •  
      CommentAuthorLxndr
    • CommentTimeJul 15th 2007
     # 76
    No no, they don't fly. They "swim in the air like it was the water." :)
    • CommentAuthorjoepub
    • CommentTimeJul 15th 2007
     # 77
    The six-shooter can cut through a tank.
  27.  # 78
    Tank-destroying six-guns, absolutely. Navy were-seals, yes, absolutely. Roleplayers should be satanist were-swine wielding rocket-propelled grenades deep in the bowels of the steam tunnels, because, y'know, the acronym "RPG," which is clearly meant to be pronounced "are pig."
    •  
      CommentAuthorJosh Roby
    • CommentTimeJul 16th 2007
     # 79
    SWINE!
  28.  # 80
    My girlfriend offered this very important detail for authenticity:

    "We all know each other. We all went to school together, or our parents went to school together."