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Posted By: Great WolfMy gameLegends of Alyriais designed around double-edged moral Traits. So, a Trait can be Good or Evil, but it can be used against the character who has it. The neat thing about the math is that the best way to win a conflict in LoA is to turn a character's Evil Trait against him.
Each player may activate one Trait per exchange, which can be from either character. However, the Trait being activated must be able to apply to the conflict at hand. When a player activates a Trait, he may change one of the target faces to that of the Trait being activated for the duration of one exchange.
If both players try to change an Attribute by activating Traits, their efforts cancel each other and the value of the original Attribute is used.
Posted By: AndyI ended up rolling with a pictograph resolution instead of the clock resolution: Unicorn, Blessed, Ark, Misbegotten, Dragon, Devil's Hour. I was kind of thinking that if I run it at GenCon, I'm probably going to use QUEEN BISHOP ROOK KNIGHT PAWN DRAGON setup to get people into the game without hangup on the terms.



Posted By: Andy* Before I forget, here's one:
There's a "2 success" conflict.
Round one: Player one and Player two roll successes. No one gets a "10". But they both succeed. That's one success for each side: 1 to 1.
Round two: Player one and Player two roll successes again. No one gets a "10", but again they both succeed. Player one rolls a 9, player two rolls a 5. They both get successes. 2 to 2.
However, at this point they both have won, with two successes each?
Or did the person who rolled that "9" "Really win"?
Or did they "tie"?
Assuming that no one spends I/C to resolve the conflict, both sides now roll a Clock Die. The die roll is a success if it is greater than or equal to the target clock face. If one side succeeds but the other side does not, then the successful side wins the die roll. If both sides succeed, then the side with the higher temporary Attribute wins the die roll. Failure by both sides leads to an inconclusive result.
Posted By: Andy
Huh, so does this mean that I can not only sub my own good traits for my roll, and my bad traits for my opponent's roll... But I can also sub THEIR good trait for their roll, and THEIR evil trait for my roll?
Posted By: AndySCENARIO ONE:
After traits and all are settled:
I need to roll Misbegotten or higher to claim that success.
You have to roll Ark or higher to claim that success.
We BOTH roll 8s on our d10s (aka "BLESSED" if we had specialty dice). What does that mean?
Posted By: AndySCENARIO TWO:
After traits and all are settled:
I need to roll Misbegotten or higher to claim that success.
You have to roll Ark or higher to claim that success.
I roll BLESSED (8)
You roll ARK (6?)
Does that mean that I won this exchange?
Posted By: AndyFor the hours, that just doesn't work for me unfortuantely. I can see that one is whiter than the other, but I can't remember which is supposed to be which. Is the 3/4 full clock Sext? None? Terce? I can never remember. The only one I remember is that Matins is "Bad", and that was after multiple rereads*. That's why I go back to either figments from LoA (as above) if not something else (chessmen), because it's easier to attribute a figure like that to a good/evil level.
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