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Posted By: Matthijsthere are some eyesores - like naming a rule "That's retarded!"
Posted By: markvPosted By: Matthijsthere are some eyesores - like naming a rule "That's retarded!"
I seem to remember that the 'that's retarded' phrase was suggested up by one of us besides Jim during a playtest session and everyone thought that it was a good fit. It may be that it's an americanism common to the age group of the characters that doesn't resonate as well elsewhere
give the game a try if you can get past your reaction - the sessions I played were always fun
Posted By: nocluePosted By: markvPosted By: Matthijsthere are some eyesores - like naming a rule "That's retarded!"
give the game a try if you can get past your reaction - the sessions I played were always fun
The phrase is perfect if its meant to come from the mouths of children in America. Some people find it offensive and may want to edit it out. But kids say it nonetheless.
Posted By: Matthijs
Jim, you say you're a professional, and yet you wrote this game very quickly and didn't have it edited by anyone before publishing it. That's unprofessional. How do you justify charging me money for your product?
Posted By: MatthijsI'm going to ask the tough question:
Jim, you say you're a professional, and yet you wrote this game very quickly and didn't have it edited by anyone before publishing it. That's unprofessional. How do you justify charging me money for your product?
Posted By: jim pintot's for charity. All of it. How can we justify or afford an editor?
We've already lost time and money on this project.
Posted By: jim pinto
There is no GM. One YOUR turn, you frame a scene for yourself. And then set a Trial that you have to overcome. The other players can increase the difficulty of the Trial (one point per). You bid how much Memory or Imagination you want to spend to overcome the Trial. You roll dice equal to points spent (or flip coins or whatever). 50/50 chance of success on a single die/flip. If you get enough successes you get a point of Glory and describe your success. If you fail, you get a point of Worry and the player to your left describes your failure.
Posted By: Matthijs
...the game is presumably meant for children from other cultures as well.
Posted By: Matthijs
I find the writing very bad. It's evocative in places - but there's no clear voice there, it hasn't been properly edited, and there are some eyesores - like naming a rule "That's retarded!" Reading the text left me annoyed.
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