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    • CommentAuthorJ. Walton
    • CommentTimeDec 6th 2007 edited
     # 1
    "I have some... unfinished business to attend to."
    - Dr. McEvilClaw

    Games are easy to start, but sometimes hard to finish. They are the like the green vegetables of the mind.

    Here's the eightfold path to achieving Flawless Victory:

    1. Name your unfinished business.
    2. Pick a reasonable deadline for finishing it.
    3. Laugh loudly and arrogantly. HA HA HA! This is not optional.
    4. Pick a ridiculous deadline that is very imminent instead. One that makes Goro wince with its harshness.
    5. FINISH HIM!
    6. Post a link to your game and gloat.
    7. The Chairman (that's me) will declare your Flawless Victory and award prizes.
    8. Rinse and repeat, until the festival expires. I will suddenly close it with no warning, YOU FOOLS!

    Example:
    1. Geiger Counter, my survival horror game
    2. Before Jarrod needs to play it with his game group next week
    3. HA HA HA!
    4. An hour and a half, before my girlfriend gets off work at 10:15pm (Goro squeals).

    FIGHT!

    I'll be back once I finish my game. The Chairman must lead by example.
    • CommentAuthorJ. Walton
    • CommentTimeDec 6th 2007
     # 2
    Okay, Goro made pulp of my ass in Round 1. I got through Menace and Character Creation, though, which is cool. I'll try to take down Goro again shortly in Round 2.

    Other folks are welcome to join whenever. Just post, like, HERE COMES ANOTHER CHALLANGER!!!, select your opponent (like Kano or Balrog), and post the first 4 steps of the Noble Eightfold Path. Don't touch Goro, though. That four-armed sucka is mine.
    • CommentAuthorMr. Teapot
    • CommentTimeDec 6th 2007 edited
     # 3
    HERE COMES ANOTHER CHALLENGER!!!


    1. This unfinished Coming of Age RPG, which may or may not be the manifestation of Strange Visitors, my white whale of game design modeled after The Amazing Adventures of Kavalier and Klay.
    2. Finished sometime over Christmas break, before I have to start work again in January
    3. HA HA HA!
    4. Tomorrow while also watching a one year old. (And I choose to fight Dhalsim, because it's like fighting Lincoln and Ghandi at the same time.)
    •  
      CommentAuthorBen Lehman
    • CommentTimeDec 6th 2007
     # 4
    1. My graduate school statement of purpose.
    2. Next two days.
    3. HAHAHAHA!
    4. Right now before I go to bed. I'm fighting Sub-Zero.
  1.  # 5
    HERE COMES A NEW CHALLENGER!!!

    1. Snap, my game about journalists in trouble
    2. Before the new year
    3. HA HA HA HA HA!
    4. By Monday. Now get over here!
    •  
      CommentAuthorBen Lehman
    • CommentTimeDec 6th 2007
     # 6
    Just so everyone knows what I'm up against: http://www.angryflower.com/sub0.mp3
    •  
      CommentAuthorBen Lehman
    • CommentTimeDec 6th 2007
     # 7
    5. FINISH HIM!
    6. Well, not posting a link, since it's a rough draft and embarrassing. Really this is just round 1.
  2.  # 8
    Well, I would do FoF, but that wouldn't be fair to co-designer Jonathan now would it? So here goes:

    1. Bullseye.
    2. Valentine's Day -- my gift to myself, awwww.
    3. HA HA HA!
    4. New Year's Day -- then I will throw Goro over the side and impale him on large, barbed spikes.

    Hey, Bullseye, GET OVER HERE!
    •  
      CommentAuthorJoey P
    • CommentTimeDec 7th 2007
     # 9
    HERE COMES A NEW CHALLENGER!!

    OK Cammy, you're going down. I've seen Kylie's hotpants, I know what I'm up against.

    1. Gangs at War, some weird game a southerner pressed into my hand at Dragonmeet, he was too soft to complete it
    2. Finished by X-mas
    3. Mwhahahahahaha
    4. By tea time.
    •  
      CommentAuthorAndy
    • CommentTimeDec 7th 2007
     # 10


    A CHALLENGER APPEARS!!

    1. The Ghost Killers, originally begun about two years ago. I've rebooted the rules, rebooted the setting, and am sitting out to finish it up into a playable form.

    2. Finished by New Year's Eve!

    3. HA! HA! HA! HA! HA! HA!

    4. In two weeks.

    -Andy
    •  
      CommentAuthorMarhault
    • CommentTimeDec 7th 2007
     # 11
    Jonathan, since you're the one that pushed me back into working on my current project, and since it is, in fact, a Mortal Kombat &*%$ing RPG, I cannot pass up the challenge.

    My Obliterating-Hand Kung Fu is powerful!

    1. Fighting Game style RPG. Working title "Single Combat"
    2. Be ready for playtesting by the end of the year.
    3. Nyahhhahahah! Heh. Hahahahh!
    4. Begin playtesting tonight instead! Playtested version to be made available by New Years Eve!
    • CommentAuthorlumpley
    • CommentTimeDec 8th 2007 edited
     # 12
    Shun Di my old foe! Even rice wine will not save you this time!

    1. In a Wicked Age, which shouldn't it be done by now already?
    2. For Dreamation.
    3. Ha ha ha ha ha!
    4. By the 21st.
    •  
      CommentAuthorgreatwolf
    • CommentTimeDec 8th 2007
     # 13
    Liu Kang. Your kung-fu is weak, and your fireballs are pathetic. Now, you are mine!

    1. The playtest draft of A Flower for Mara
    2. End of the month
    3. HA HA HA! I mock your pathetic deadline.
    4. Tonight!

    Seth Ben-Ezra
    Great Wolf
    •  
      CommentAuthorJasonP
    • CommentTimeDec 8th 2007
     # 14
    HERE COMES ANOTHER CHALLANGER!!!

    *chooses RAIDEN who suddenly lights up the thread with impressive lightning*

    1. Delphian Tides, which should have been out years ago.
    2. New Year's Eve.
    3. HA HA HA HA!
    4. 1 WEEK+, Midnight next Saturday.
    • CommentAuthorJ. Walton
    • CommentTimeDec 14th 2007
     # 15
    Harvard grad school application is in. Time remaining: 8 minutes.

    ROUND 2. FIGHT!

    1. Geiger Counter, for real this time, Goro.
    2. Next Wed, for Story Games Boston.
    3. Ha ha!
    4. Sunday at midnight.

    P.S. How have your battles gone, cats? Give us gory details.
    •  
      CommentAuthorgreatwolf
    • CommentTimeDec 14th 2007
     # 16
    ARGH! I forgot to post my follow-up.

    Posted By: Great WolfLiu Kang. Your kung-fu is weak, and your fireballs are pathetic. Now, you are mine!

    1. The playtest draft ofA Flower for Mara
    2. End of the month
    3. HA HA HA! I mock your pathetic deadline.
    4. Tonight!

    Seth Ben-Ezra
    Great Wolf


    5. FINISH HIM!
    6. I'm sending a file to the Chairman, because I'm not yet ready to release onto the Internet. The file will have a timestamp, proving my flawless victory.

    Seth Ben-Ezra
    Great Wolf
    • CommentAuthorJarrod
    • CommentTimeDec 14th 2007
     # 17
    I choose Mileena, who closely resembles a girl I dated in college, particularly her grill. Ack.

    1. Gestalt: The roleplaying game of abstract thought, distorted states of mind, and perpendicular worlds.
    2. Spring, in time for playtest before American Con SeasonTM.
    3. HA HA! I'M USING THE INTERNET!
    4. January 1st, in time for the game I stupidly said I'd run!
    •  
      CommentAuthorJoey P
    • CommentTimeDec 14th 2007
     # 18
    Oww. Lost round one. Which wasn't entirely unpleasant.

    Kept getting german suplexed and told to playtest more...
    • CommentAuthorElizabeth
    • CommentTimeDec 14th 2007
     # 19
    Oh, what the hell. I choose Voldo, because he is creepy and gross!

    1: It's Complicated, which has been playtested and critiqued a half-dozen times since its last draft and sorely needs a new one.
    2: Next friday at midnight.
    3: MUAHAHAHAHA!
    4: In 24 hours. So, 7:20 PM EST tomorrow.
    •  
      CommentAuthorDevP
    • CommentTimeDec 14th 2007 edited
     # 20
    Posted By: Jarrod3. HA HA! I'M USING THE INTERNET!

    oh i was waiting so long for someone to go there

    ADDENDUM: Also: keep going folks!!
    • CommentAuthorlumpley
    • CommentTimeDec 15th 2007 edited
     # 21
    Approaching the end of round 1...

    lumpley:
    [[[[
    Shun Di:
    [[[[[[[[[[[[[[[[[[[[[[[
    •  
      CommentAuthorAndy
    • CommentTimeDec 15th 2007
     # 22
    My status:

    INSERT COIN 1 COIN 1 PLAY
  3.  # 23
    HERE COMES A NEW CHALLENGER

    1. I've got to complete a playable draft of Anima Prime, which is a barely started mess full of Final Fantasy tidbits.

    2. Given my new job and all, it would reasonably take 3 months to write everything out and structure it, plus character creation and all that shit.

    3. HA HA HA!!!

    4. It'll be ready in a month from today. January 15 it is.

    I'm up against Reptile, that agile little fucker. COME HERE!
    •  
      CommentAuthorRyan Macklin
    • CommentTimeDec 15th 2007 edited
     # 24
    PLAYER 15 HAS JOINED THE GAME

    1. A first draft of Mythender*, my Final Fantasy/Beast Hunters/D&D/Beowulf heartbreaker of tactical narration AWESOME (that also happens to be the polar opposite of Know Thyself)
    2. I have been writing a lot of notes. I could probably have turn thought half-written thoughts into a testable draft by Dreamation.
    3. HA HA HA!!!
    4. Next Friday, before I meet up with some old friends!

    Scorpion, GET OVER HERE!

    (*the first rule of Mythender, you always shout Mythender! Now for the rest of the draft...)
    •  
      CommentAuthorJasonP
    • CommentTimeDec 16th 2007
     # 25
    Shang Tsung: RAIDEN WINS. FATALITY.

    But, I'll get him in round two.
    • CommentAuthorJ. Walton
    • CommentTimeDec 16th 2007 edited
     # 26
    SabreGreatWolf has triumped over Liu Kang!

    We hereby declare his FLAWLESS VICTORY, the first the festival has yet seen.

    Seth's secret game ending:

    "After winning the contest and sending Liu Kang to the lockers, SabreGreatWolf retired to a ranch outside of Tulsa where she raised her SabrePuppies. [Ha ha, see, SabreGreatWolf was actually female the whole time! You just couldn't tell because she's a robotic were-dog engine of destruction!] The SabrePuppies, under SabreGreatWolf's tutelage, eventually developed into an elite fighting force of fast action shock troops, deployed to the world's worst conflicts. As for SabreGreatWolf herself, she continued to hunt for the diabolical Canadian government scientists who had robbed her of her former life as a championship sled dog and turned her into a thanotech death machine..."

    YOU WIN!

    We hereby award you the title of Flawless Grandmaster.
    • CommentAuthorBenhimself
    • CommentTimeDec 16th 2007
     # 27
    Man, I didn't even know modern browsers still supported the blink tag.

    Wait, does posting in this thread mean I have to undertake the challenge? Oops.

    1. Collect all the unfinished and disorganized thoughts I have regarding my look-at-me-I-can-make-a-game-that-involves-setting-stakes game into a single, readable document. Also, come up with a better name.
    2. Before 2008 rolls around the corner.
    3. HA!
    4. Before the sun rises on Monday morning. Suck it, Goro!
    • CommentAuthorlumpley
    • CommentTimeDec 16th 2007 edited
     # 28
    Take this Shun Di!


    lumpley:
    [[[[
    Shun Di:
    [[[[[[[[[[[
    • CommentAuthorBenhimself
    • CommentTimeDec 17th 2007 edited
     # 29
    5. FINISH HIM!
    6. FATALITY. QAESG may not be a revolutionary or ground-breaking game, or indeed something I expect to ever be played outside my immediate circle of friends, but I, personally, am pleased with the progress I made tonight. Many props, thusly, to Jonathon Walton, for the push I needed to get this from "a bunch of scattered posts on my livejournal" to a single document. And to Ryan Stoughton, whose "Raising the Stakes" hack basically inspired this entire game. (Really, it boils down in its simplest form to the stakes-bit of that hack, minus everything else including the d20 system entirely, and then slapping on bonus and penalty dice from Over the Edge into the equation.)

    Editted: Translating it from an MS-word file to Google documents seems to have done slightly weird things with the formatting of my sparse section headers. I'll have to fix that later.
  4.  # 30
    HERE COMES ANOTHER CHALLENGER!

    1. Finish my Freeport Squad game.
    2. Sometime before December 29 - playtest day.
    3. BWAHAHAHAHAAAA!
    4. I will finish it today - on my lunch break!
    5. Sub-Zero! I will crush you!
    6. Victory is mine!! I present to you... Freeport Squad
    •  
      CommentAuthorMarhault
    • CommentTimeDec 19th 2007
     # 31
    Vincent, I love the line art you're been doing for IaWA. More!

    A series of furious blows have passed between my game and I. The initial playtest was successful and useful. Tournament Mode is now ready for a full playtest. Story Mode is in the works.
    • CommentAuthorlumpley
    • CommentTimeDec 20th 2007 edited
     # 32
    For my round 1, "by the 21st" means "by the morning of the 22nd," and has all along, just in case the judges wonder.

    lumpley:
    [[
    Shun Di:
    [[[[[
    • CommentAuthorlumpley
    • CommentTimeDec 22nd 2007
     # 33
    :-(

    I am done in. Too many fun people at my house last night.

    Round 2, lumpley vs Shun Di!

    2. By Wednesday.
    3. Ha ha ha!
    4. By Monday.
    •  
      CommentAuthormisuba
    • CommentTimeDec 22nd 2007
     # 34
    Shun Di is a button masher!
  5.  # 35
    Scorpion has won this round, but the battle can still be mine!

    2. Man, I'm stupid busy right now. I dunno, mid-January?
    3. HA HA HA
    4. Friday, before game night, because my group DEMANDS.
    • CommentAuthorlumpley
    • CommentTimeDec 24th 2007
     # 36
    5. FINISH HIM.
    6. In a Wicked Age
    I am too weary to gloat.
    •  
      CommentAuthorAndy
    • CommentTimeDec 30th 2007
     # 37
    I was utterly defeated! Yikes! Both on my initial and aggressive date!

    Here's what happened though:
    1) I made an honest effort to finish it, and failed due to some writer's block and because I thought I had a lot more written than I actually did.

    2) I realized that I had three versions of the game to reconcile into one. I was unable to keep my mind straight in this process. I realized that I work best when writing from start to end, and thus I discovered a new successful workflow for me! I'm cutting up the book into bite-sized sections, posting them online in HTML format for my own use, and then finishing it from there: That way I can go start-to-end on micro-sections, and then when I'm done with everything

    3) I also had a breakthrough. There's a magic component of this game I'm writing, but I could not think of spells for the life of me. I was thinking of going to the "Team up" thread and look for a parter to write spells for this game. But on a drive home from gaming on Saturday, I had a shot to the brain: I reincorporated an idea for a game I had worked on long ago, fueled by some ideas from the J-RPG DoubleCross. The "magic" is going to look more like "Becoming a Whispering Vault character".

    Anyway, I can probably have a playtest version up in a week, but that's longer than I had hoped. DEFEAT! :-(

    And yet, some success. :-)
    • CommentAuthordoplegager
    • CommentTimeDec 30th 2007
     # 38
    Ah, I was afraid the contest would be closed while I was still locked in mortal combat with my webcomic- but I just uploaded the most recent chapter and I have three weeks to complete 48 pages before I'm behind quota. Plenty of time to take a break and relax! Since the chairman hasn't closed the contest yet... HA HA HA! ANOTHER CHALLENGER HAS APPEARED!

    Come, Kenshi- it's been over a year since our last fight, and my fist is far more sublime! We'll see who's Tai Chi is stronger!
    Photobucket

    1. The Distance, a random mutation of my Ashcan Front game that popped into my head a few weeks ago. It's time I scribe those random thoughts into something cohesive.
    2. Before Jan 22nd, the start of the Spring semester
    3. HA HA HA!
    4. Petty limitations of space and time have no meaning. Before sunrise on Tuesday- without delaying any professional deadlines or neglecting social connections.
    • CommentAuthordoplegager
    • CommentTimeDec 31st 2007
     # 39
    The first round is about half over. I'm putting up a valiant fight, but it turns out a lovely young lady surprised me by dropping by and is likely going to occupy my evening, so that whole not neglecting social connections is the deciding factor. As an amusing anecdote though, here's an excerpt from the rules:
    If a character's Success Rank (SR) is equal to or greater than Challenge Rank (CR)-6, the check succeeds but introduces unintended negative consequences. If the SR is equal to or greater than the CR, the check succeeds. If the SR is equal to or greater than the CR+6, the check fails but has unintended positive consequences.
    Players choose how many d6 to roll based on how determined they are to accomplish a task. I think I rolled too many dice, but I can live with that. Here's to defeat being preferable to victory! :-)
  6.  # 40
    P2 PRESS START TO JOIN

    *START!*

    1. Six Bullets for Vengeance, the 5th playtest draft of which has sat 90% done since the summer, with the final 10% tormenting me ever since.
    2. Conception, at the end of the month, where I plan on doing some (more) serious playtesting.
    3. BWAHAHAHAHA! YOUR PUNY MORTAL DEADLINES ARE NO MATCH FOR THE DUBIOUS MIGHT OF SHAO KAHN!
    4. By the time I finish my holidays and go back to work! The day otherwise known as, tomorrow!
  7.  # 41
    5. FATALITY! Shao Kahn has been defeated!
    6. Err, so has Six Bullets for Vengeance! I wrapped it up last night and sent it out for comment. Yay!
  8.  # 42
    Not exactly a Flawless Victory for me. Or for that matter, not even a victory for me. Will try writing more on the game in the future, possibly after doing more research.
    •  
      CommentAuthorMarhault
    • CommentTimeJan 2nd 2008
     # 43
    *stands, swaying gently back and forth for a few moments, then collapses*