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Posted By: Jason MorningstarFor fuck's sake, tell me about Montsegur 1244 immediately.
Posted By: johnzoFirst, a quote: when we hit act III, the Winter, the time when all hopes prove false, when our well was poisoned, our grain burned in an accidental fire set by the frustrated wife of Pierre Roger, and when a Templar peacemaker was murdered and dumped in the catacombs...the smell of fresh-baked chocolate chip cookies wafted into the room.
Chris said: "Oooh,cookies!It's thebest siege ever!."
Posted By: rafialSomebody alluded to the fact that this was Jeepform, but I know nothing of that.
With six players playing from the text, what was the total play time?
How did it work with only one scene pr. player in either Act 2 and 3? Did you feel you had scenes enough to develop the story?
How did the prologue work for you? Was it tricky to frame? To finish?
Posted By: rafialSide comment: a thing I noticed happen a few times - somebody would play a scene card to grab the narration just as the current narrator was ending the scene... They'd then use their narration power to quickly add in another short scene they wanted. I think this was a cool thing because it let the scene count expand a little so that nobody felt that they got shorted on what they wanted to address by a mandated scene count.
Posted By: johnzo
For me, a good siege tale is all about how the occupants wither or are reborn in the siege -- "The Mist" is my siege canon -- and so in both games I used my GM slice trying to provoke the PCs into facestabbing each other. If this is a good style for Montsegur, then the rules might need to push that a little harder. There is another post waiting to be born here, I think.
Posted By: Caesar_XIn some ways Montsegur 1244 changed the way I thought about gaming.
Posted By: AlanIf not a map, how about a list of suggested locations? I just could not keep track of all the different locations mentioned in the "Montsegur" descriptive passage.
Posted By: Alan
Have you considered that you could produce a series of related games using the rules and format as a template? I suppose the hard part would be finding a situation that throws an issue like fanaticism and cruelty into such contrast. Masada for example. The Fall of Berlin. Jim Jones koolaid club.
Posted By: Frederik J. JensenHow did the prologue work for you? Was it tricky to frame? To finish?
Posted By: willemThe idea of the "Perfects" really goes against every life-affirming ethic in my body, but I couldn't stop playing Cecille to her austere and principled doom.
If I can ask, why is Bernard singled out here? Wouldn't just requiring the Inquisitor's death be sufficient?
Posted By: Frederik J. JensenI want the prologue to show that Bernard can kill and that Pierre Roger can command his loyal men. And I want to set Bernard and Pierre Roger up as "partners in crime" for potential conflicts later with e.g. the Perfects. Finally, it makes it easy for the framing player to build a scene with more than one character present.
Posted By: johnzo
Remember our first scene, where Bertrand got all emo and and said that he believed that trying to prolong our peoples' stay on Earth was sheer folly, and that we ought to calmly walk into our fate before the siege tarnished our perfection any further?
When Cecille patiently explained that all things have a time, Bertrandtotally believed in that. It felt like Bertrand got the spiritual refreshment he was looking for. It was a great immersive moment and really helped me understand how the two Perfects related.
Posted By: johnzoThis feels a bit too specific. Some constraints are liberating, and others are stifling -- this feels like the latter.
Posted By: johnzo(I hope this doesn't sound like I'm putting your game down. I carp because I care!)
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