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Posted By: wanmansouDuring the course of our conversation a doubt was cast whether we could treat such an complicated and intricate situation on a sufficiently meaningful level. We agreed that we would see how far Shell Shock would take us on that road. In my mind the game will probably tell a lot more about ourselves and our attitudes about the Gaza conflict than about the actual conflict and the people involved in it.
Posted By: KobayashiThis AP isveryinteresting, Many thanks for writing it.
Now on the game/rules level :
"The text states that every conflict that a player loses should lower her character's wounds or stress. Is this intended in the rules so that the group cannot have a conflict of purely story level consequences ?"
Yes, I wanted that each conflict leads to wounds or stress. Was it a problem during play ?
Posted By: Kobayashi"The only problem was my inability to decide on a good system to decide how much dice the enemy would have in each conflict."
Yes, I see the problem. Maybe each conflict with the enemy should be dangerous, so the enemyalwayshave 5 dice. What were the number of dice you gave to the enemy ?
Posted By: Kobayashi"Other potential problem in the future could be that the players don't use their traumas"
If each conflict becomes dangerous, that problem should be solved pretty quickly and it appears that some of the impending conflicts (especially between Spielberg and Baruch) have not reached a crisis point when Trauma points should come in handy.
Posted By: MatthijsPosted By: wanmansouDuring the course of our conversation a doubt was cast whether we could treat such an complicated and intricate situation on a sufficiently meaningful level. We agreed that we would see how far Shell Shock would take us on that road. In my mind the game will probably tell a lot more about ourselves and our attitudes about the Gaza conflict than about the actual conflict and the people involved in it.
This, in my mind, is one of the things that makes roleplaying interesting/valuable/cool as an art form. We can pose an open question, and use the structures provided to explore that question.
However, from a quick browse, I don't see any post-game reflection on this - your attitudes, your thoughts about the conflict. Did you talk about it at all?
Posted By: Thunder_GodI can fact-check some of the organizational claims about IDF here. What you present is very much what happens in professional armies, or what I remember from watching Vietnam/WW2 movies/series/documentaries, but not the organization of the IDF.
Posted By: Thunder_GodYup, which is why I only offerred. Also, you quoted yourself under my name ;)
Posted By: Kobayashithe player of private seemed to have much less spotlight
And I'll try to do something about that
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