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Posted By: jessecoombs
Ok, let me shut up. How would you do Unknown Armies?
I'm kinda with Judd...
I'm saying this based on UA 1st ed (I don't know the full scope of the changes between editions).
The one piece of advice that I wish was better explained in the book was when to roll the dice. Really, all of the verbiage can be condensed down to "Only roll when the character is in a conflict of interest with another major player in the fiction." That's it.
I'd also like to point out that this isn't "story-gaming" anything. The notion that you can "story-game" anything is bunk.
D
Hey Judd,
That sounds like it's at least in the same vein as what was in first ed. I guess my gripe (and it is a really minor one) is that all of those paragraphs of explanation don't convey the information I needed.
The printed instructions get you caught up in the window dressing of when you should usually roll, not why you're rolling.
'Cuz sometimes, you shouldn't roll just because you're on the the roof of a car while being chased by a monster.
D
Posted By: Darcy BurgessThe printed instructions get you caught up in thewindow dressingof when you should usually roll, notwhyyou're rolling.I dunno... this has rarely been a concern to me. Does the player think he should roll? Does the GM? If someone thinks someone should be rolling, they probably should be.
Posted By: JuddPosted By: jessecoombs
Ok, let me shut up. How would you do Unknown Armies?
I don't mean to be a dick but, I'd open the book and play it.
I'd make damned sure the players knew the campaign concepts and come in with something united but yeah, I'd open the book and go.
Posted By: Darcy BurgessI'm kinda with Judd...
I'm saying this based on UA 1st ed (I don't know the full scope of the changes between editions).
The one piece of advice that I wish was better explained in the book was when to roll the dice. Really, all of the verbiage can be condensed down to "Only roll when the character is in a conflict of interest with another major player in the fiction." That's it.
I'd also like to point out that this isn't "story-gaming" anything. The notion that you can "story-game" anything is bunk.
D
Posted By: jessecoombsHow would you do Unknown Armies?
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