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When I was a lad, I played a lot of Car Wars. I played it with Tim, who eventually became Orthodox and moved to Isael, I played it with Fred, who made fantastic cat barfing sounds and beat me every fucking time, and I played it with my cousin Michael, who I'll get to Nerdly one of these days. I have several Uncle Albert's catalogues, a couple of years of Autoduel Quarterly, and at least two editions of the rules. I've got rules for planes and hovercraft, which I remember tinkering with and deciding that more enjoyment could be extracted from them by eating the books.
Michael was up visiting with me a week back and we stopped into a game store. In said store, they had a selection of 5th edition Car Wars booklets. They'd trimmed down the rules to fit them all in a little booklet, complete with two cars you could cut out, mines, pedestrians viewed from the top, debris, and so forth. It turns out the game is much more sleek than it used to be. Sadly, though these booklets were published in 2002 and promised full car design rules, they never materialized.
No matter, though; the game remains fun. We played some Division 5 cars ([Edit:]≤ $5000 ) and had a good time. There was one strange and hazy rule, but the game's pretty sleek, taking out the tedium that marked the game before. So much fun that I'm going to be playing it with some folks at Camp Nerdly next month. No one's signed up yet, but I promise, it's a good time. It plays in 90 minutes or so and there's a lot of shit talkin'.
Anyway, I remembered that Eppy had told me about a game he'd seen Jimb playing.
It's called Darkwind. It's free, it's a Java app, and you're pre-assigned cars unless you subscribe. The pre-assigned cars are plenty of fun so far. It's everything fun about Car Wars, but the computer does all the computing instead of doing it wrong in a piece of scrap paper and arguing about it later.
I just won a race for the first time. I recommend the experience!
See you on the track!
Oh, I go by my regular name. My number is 18061. My team is The Knight Riders. We are men... who do not exist.
Um, and a woman.
Posted By: RogerHot Wheels.
Yeah, but without construction rules, you can't really take advantage of the Hot Wheelsness.
Maybe part of the Car Wars Nerdly throwdown will be devising some construction rules once we've played a game or two. I'll bring some Hot Wheels, some superglue, and some modely bits!
Chassis And Crossbow was an early ADQ article! I just found out about it myself. I didn't start getting the mag until the late 80s, and that was from 83 or something.
Anyone else who wants to, bring Hot Wheels and model bits to glue on! Sadly, as I'm traveling sans auto, I don't want to bring my Dremel, but if someone else could, we could make some awesome little cars.
Ha! Sweet!
I'm also thinking about Mechaton-style building rules. I'll get back about that.
Also, I notice you're not signed up for the game. How am I going to shoot off your wheels if you don't show up?
So.... are you coming to Nerdly?
Great Googly Moogle, that's hugely baroque! Part of the charm of the 5th ed. rules is their sleekness. Maybe I call paw through there and figger out just the relevant stuff.
Posted By: exedore6go for any scale you chooseLife-size Car Wars!
Posted By: fnord3125Life-size Car Wars!
Posted By: Chris PetersonCar Wars LARP, anyone?I had in mind a giant turning key, probably made out of plywood. And laboriously getting in and out of the car, moving it a dozen feet or so every few minutes.
Posted By: tony dowler... the "sleek dueling machin" school of car wars ...
So, I got to thinking...
Tony, I agree. Right now, for Burning Rubber, I'm thinking about them as tuner street racers, but there's no reason they couldn't be Mad Max/Judge Dredd Wasteland cars, too. I'm assuming, though, that it's a race. I'm pretty sure it would work fine as a non-race, but you'd have random initiative, as in Mechaton.
It is. I've got that set, in more or less that condition.
Paul, the tradeoff would have to be big. Eliminating facing really reduces the need to maneuver. Reduction of maneuvering means less crashing.
Posted By: hanselCan I just say that the original cover art is fantastic?
Yeah, I'm fairly confident that the "turn phase" thing is of only minimal use anyway. I mean, it's to say, "It costs you so much to do something this turn". I think that carefully tracking when in the turn you did it is inordinately complex.
I kinda ducked off the internet for a couple of days and was late to the punch on the "Car Wars LARP" of Weaponizers, but anyone interested in car racing and the place that shooting might have in it should check out the last several of my blog posts.
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