I never intentionally watch comedic movies, I haven't read a book focussed on comedy since high school. But for some strange historic reasons I am now writing a comedy game.
Rpg:s focussed on comedy is certainly not common, and for a good reason, I believe. But now I am finishing one and it would be interesting to get some perspective from other people on comedy gaming. The only rpg with a large portion of intentional comedy that I have played is Paranoia. In a different thread someone pointed out Ghostbusters and Toon as other examples. (In this Distance and Comedy
First of all, are there any comedy oriented games in the indie-production? Any noteworthy discussions on the subject?
Second, dos and don'ts for designing comedy?
One thing that I see as an obvious problem (it is with our game, for sure) is that if you have a game mainly focussed on comedy you might get too distanced to the characters. It starts out as really fun, but since you never get connected to the characters and because of this won't enjoy specific jokes and ideas as much as you would if, say, the same joke had been done in a more serious game with heartfelt connection to the characters.