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Posted By: Paul CzegeI think lots of indie games have skewed many of us to where our play behavior is more like authoring at each other than it is character play. We play many indie games to use the engine of the mechanics to author something that affects the other players. But the result is, paradoxically, less affecting. Because for a story to be affecting it must be made from some of the author's bare personality and honest identity. When a player's character is a tool for affecting others, more than a membrane for two-way communication, play is "awesome" but boring. We appreciate the creativity and talents of our fellow players, but have no contact with their identities.Then Ralph said this:
Posted By: ValamirAlternatively...mechanics focused authoring eclipsing character play is a good thing.But did not elaborate, which I am hoping he will do.
*I* happen to think its a VERY good thing...even to the point of going as far as saying an inherently superior thing.