Hi I’m thinking of running Summerland and cant get my head around getting my mates to play a band of drifters stressed out with god knows what traumas they think up.
Keeping them together could end up in a blood bath, I could be seeing this a bit on the extreme side, but you don’t know my mates.
I haven’t given this much thought but how about they just struggle with the trauma of loosing their humanity like every one else when they go deep into the forest. Maybe the players are just a little more resistant to the call?
Am I missing the point of the game or do you think the same?