Let's save that other thread as a place for people to write extensively about how Luke's idea is a bad idea, so we can hang out in this thread.
I'm going to treat luke's idea as if it were sincere, but I want want some additional info and guidance. If we have 365 days, how would you break down the various parts of the contest? How much should you design before you start playtesting? How long should each bit take? Since I've only ever made one game, and it was six years ago, and the process was a shitstorm, I'd like some thoughts on organizing the process to do this very thing in 365 days.
Luke, you've designed like 78 games by now. I am among the least organized people on Earth. Tell me some of what you do? How long does it take you to put together a shitty alpha? How do you keep your friends after they muddle through it? How many times do you tell Thor to fuck off while he edits your game? I think this would be good stuff to know.