The Game Design Studio, critique #4: Doors open

Some rowdy young punks slipped in the door last night and started having a critique of their own! They seem to be doing OK, so I shrugged and took the padlock off the door.

SO! If you've got a game that you're working on that meets the minimum standards for community assessment, bring it over to The Game Design Studio and we'll help you make it better, with the caveat that you help other people make theirs better, too!

We've got Misspent Youth's screen PDF up for crit, as well as Dungeonfuckers. This is going to be a rowdy session.

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