Five friends and I had a game of Remember Tomorrow last night and had a lot of fun. We played for around 5-6 hours and even skipped dinner everyone was so engaged. Before the session I was a little worried the game would fall flat on its face, as we’d all mostly played more traditional RPGs before, with prep and a single GM, but not at all, the game went very, very well.
It’s a little difficult to tell exactly how much fun each player has in a game, but judging from the aftergame buzz and the level of engagement during the game, I’d say it was a rousing success – certainly I had set my expectations of others’ reactions ranging from polite ‘interesting, but not for me’ through to ‘fun, but a novelty’. Instead there was quick consensus to play again next week, with everyone really enthusiastic about what we’d created together.
There’s a link to the game writeup here: http://roleplayingstuff.pbworks.com/Remember-Tomorrow
, which is a little dry but will give us the notes needed to pick things up in a couple of weeks – with 6 players we quickly established a Byzantine plotline which got difficult to keep tabs on at the best of time, so I think this will be useful.