Seeking advice and ideas,
Our gaming group has increased from 8 to 10. The games we play have a GM and players a bunch of rules, Die based D&D, Wod, V6 Engine generaly turn based stuff.
A We have moments of players role playing off one another.
B GM directed roleplaying moments NPC with players or GM dialogue setting the scene.
C Turn based moments to sort combat or other event encounter.
These are the general three moments that get out of hand.
Players have a great laugh but with lots of simultaneous conversations time is lost and the direction of the story flags.
These moments have to interrupt A or get lost in interruptions from A
These turn based moments can be great fun but take up time and disagreements can break out about who's where and rule type queries.
My question........Is it the size of the group or do these type games require table rules to control play?
What are your table rules..