Hey all, I'm looking at Full Light, Full Steam again (I have been working through/admiring/working on this game for several weeks now). I have a question/topic to throw out there for people who have played/enjoyed the game.
How important is the "winner narrates" element of the game?
In Primetime Adventures, I think it's quite important who narrates, in Dust Devils who narrates is AMAZINGly important, but in FLFS, it seems like I can just switch it back to normal GM-and-players without much difficulty. The players of course can still call for rolls and charge their batteries and so on, but how does "winner narrates" fit into this game?