There was a discussion about 'the last question of character creation'. The assumption is that character creation can take a long time for some games. It does for mine.
Someone said something that I have heard a few times in that thread which was writing stuff down at character creation time is a bit self-defeating because often you think of cool stuff later during play, whereas character creation time is essentially a static situation where you are required to be creative with almost a blank page. Some people like this (I do) a lot don't.
Got me thinking are there any games out there where character creation is more dynamic, like you play a mini-game that is aimed at character creation. by that I specifically don't mean just sitting down to play, and filling in your character sheet as you go along. Then the emphasis is on general play, not on character creation, and in some games (like mine) having a fully formed character is vital to general play. You don't want to start without it because then you aren't really playing the game.
I know there are a fair few games, like traveler for instance, where you sit down and roll for 'histories' on a table and that sort of thing, which is a bit like a mini-game, but its more of a solo game of chance.
Im thinking specifically of everyone sitting together and in some fashion interactively playing a mini-game that may or may not have rolelplaying aspects but the agenda is specifically character generation. And rather than random charts and so on, the players and GM are creatively in charge.
Has this been, done, and any thoughts on how ti could be done if not? good idea/ bad idea?