In looking at how to make Principia's character creation "more Greek" for Attika, I'm thinking of adding a Fear mechanic: at creation, players choose one thing their character's fear. Maybe it's theatre masks, or unburied corpses, or dogs, or even a particular god, goddess, or hero. Then, during the course of play, if the GM has an opportunity to invoke this fear, it triggers a flashback scene wherein the player narrates and plays out how this fear came to be. But, to what end? Maybe a good narration earns Arete (Attika's version of Resolve)? Or is there another mechanical benefit to playing out a fear-inspired flashback?
Thanks for any help!