So, as context: I think capitalism is sort of awful, and for months I've been wondering about how to offer my games in exchange for something other than money. Offering my work for free isn't... jiving with me, for some reason. I think that I put too many hours into these projects to just throw them to the masses without any validating return on exchange. Or something? It's cool for others to do so, but I'm not there right now. Anyways, cool idea:
I'm going to try offering people a new way to obtain my games without buying them or stealing them. It is this: do purposeful acts of social good, tell me about those purposeful acts of social good, and then you get the game. I'm going to start this experiment with two PDFs, as I face zero risk in doing so.
The two PDFs on the table right now are:Perfect Unrevised
Perfect, Unrevised is a game about criminals within a Dystopian society. It’s about what makes them tick, the crimes they commit, the goals they strive for, and the persecution they may well face. It's a game with distributed GMing (similar in this regard to Shock: or Polaris). It is quite procedural, and quite focused. You get to be an awesome arsonist with a message, or an insomniac murderer plagued by their own nature, or a forbidden lover.AW: The Grotesque
A new Apocalypse World playbook that I wrote. It was workshopped with Johnstone, who's really good at workshopping Apocalypse World design stuff. You are a mutant, a physical mirror for the maelstorm and the apocalypse. You are unpredictable and alien, but you also have something good to offer the community that accepts you. Oh, and you can have nested drones or retractable claws or you can produce food spores.
"Purposeful acts of social good" is a pretty abstract currency to be working in, obviously. So I'll just paint a picture of roughly what I envision, and then whatever you do will be correct. Perfect Unrevised is worth about 3 of these acts of good, and The Grotesque is worth 1.
- Baking bran muffins for everyone on your block/in your apartment building.
- Offering to walk your over-burdened neighbor's dog once a week.
- Volunteer to do an hour of work at a community co-op radio station.
- Donating ten dollars to a worthy charity.
- Organizing a story games club for a local middle school.
- Spending an hour walking around downtown telling strangers about how they're beautiful.
- Give a ride to a hitch-hiker, and go out of your way to deliver them to their destination.
- Spend half an hour cleaning up garbage in a local park.
- Do something subversive that provokes thoughtful discussion about the world we live in.
Once you've completed your purposeful acts of social good, email me at mcdaldno. That's a gmail address. And I'll hook you up with your PDF.
It should be stuff you weren't planning to do already, if there's a distinction. Go out of your way and do good, and that's how you can pay for Perfect or The Grotesque. If this works, I'll open the stage up for all my games, print and digital, maybe.