My 19-year-old nephew-in-law is spending the holidays with us, and he's into all kinds of fantasy/RPG-ish video games, and as a result of that has developed a vague but more-or-less accurate idea that "real D&D" is somehow the root of a lot of the stuff he digs. So once he saw a shelf full of D&D and other RPGs on my shelf, he hinted that he'd like to play.
Since she's committed to making sure he has a good time at our house, my non-gamer wife is open to the idea. Hurrah!
I think we're gonna play Dungeon World, because it's the dungeon-y game I'm currently into, and it won't make any difference to them, since they have no gamer-nerd nostalgia for, say, the 1983 Red Box edition.
Any words of advice for playing DW with two players and one GM? (I've actually only played Apocalypse World before, not it's elf-based offspring.)