So, Kickstarter gets used a lot for us indie RPG folks. I'm really excited by it generally, and anxious about it with regards to some of the particulars. And today I analyzed all those particulars, and codified some best practices for both creators and consumers in the Kickstarter/IndieGoGo/etc world.
That article is Kickstarter: Managing Expectations and Goals
It comes hot on the heels of Daniel Solis' blog post The Freelance Market Around Kickstarter Campaigns
, also super relevant.
Feel free to link to additional articles/posts, discuss those ones, talk about Kickstarter experiences, toss out your own best practices & potential pitfalls, or post jpegs of winged cats. Whatever you'd like.