So I've been daydreaming about In A Wicked Age again lately.
I had this idea, which was... the idea that the circumstances drive who wins/loses is a very modern idea.
In A Wicked Age you have a much more classical mentality. You throw yourself into conflict (i.e. one character acts and another one can and would interfere) and we see who Fate favors.
"I climbed up the hill and my sword was advantageous versus your spear, so I won."
"The gods favored me, so they let me take the hilltop and made my sword victorious over your spear."
I'm thinking about Oracles again, and doing up a "starter kit" with a few gameboard-like flow charts to include the various things I've learned about the rules.
Anyone else playing this lately?