Hey guys, been meaning to post this for a few days, but here it is:Tenra Bansho Zero is why Story Games exists. It’s that simple.
Years ago, I did a few stupid things. I bit off more than I could chew (by underestimating the time and energy required to translate this RPG, given a day job and family responsibilities). I released a PR announcing the rights to the Tenra Bansho Zero game in English, rather than grinding through it and releasing a PR when I was almost finished. Hindsight 20/20 and all that.
Anyway, as many translators-with-day-jobs find, you’ll go through cycles of energy and productivity, followed by periods of acute, insurmountable stress and procrastination that only relaxation/hobbies can heal (video games, reading, writing, art, etc).
It was a period of this stress, punctuated by starting a new and very intense, awesome job/career as well as the purchase of my first house, that I had to backseat the Tenra translation for a few months: My hobby project, a veritable ship-in-a-bottle, had to get in line after Real Life stuff, then stress relief for the Real Life Stuff.
Most folks who are have been here a few years or have heard an interview about S-G know that this place was born in some degree from the Forge forums, namely a once-a-year event called the “Forge Birthday Forum”, where for one week a year folks at The Forge (www.indie-rpgs.com) interested in game design would drop into discussing actually playing games (and not just constructing them, or theory). S-G started off as a “Forge Birthday Forum; All The Time” and then quickly formed into its own thing.
What I don’t mention too often is that this entire site was an effort of stress relief from real life concerns. The Forge Birthday Forum was a great source of relief and fun. In recreating it, I was creating a little Batcave where I could crawl and talk indie/hippy games with fellow gamers. But at the same time, it was a stress relief ‘heat sync’ for the amount of very real stress the colossal Tenra Bansho translation/localization effort was causing me. It was a place of escape.
At the same time, it was a project of Resistance (to use a really apt term from Steven Pressfield, in Do The Work
Anyway, over the years folks have asked me about donating money to S-G to help with the costs of keeping it running (on and off, approx $750 a year in pure monetary costs, not to mention time etc just on the technical pieces). I’ve always refused, mostly because of reasons I find kinda silly and naive now (and will likely set up a little donation box or something later). But I had always intended to get the word out when Tenra was nearing a close, to tell people: “Hey, I don’t have an avenue to donate directly to the Story Games site; but this Tenra Bansho Zero English translation over here is a white whale project that I’ve been at for years, a project which was responsible for the origin of Story Games: So if you’ve gotten anything out of this site in the time you’ve used it, and felt like donating to it, I’d gladly take a tip in the form of a PDF purchase or donation to the TBZ machine.”
So I’m doing that now, I guess. If you have benefitted from this site socially, financially, personally, or professionally, please consider dropping even a buck or two over on the Kickstarter for Tenra Bansho Zero. Not only is it a boost to that project, it’s a lead-in to the translation and publishing of further Japanese RPGs in English under my new business, games that totally would appeal to folks who are interested in these unusual indie/hippie/small press titles (not for their “indie-ness”, but for the unique and exciting features these games have in terms of rules, play, themes, etc). Ryuutama, The Game After That (not announced yet publicly, though I've run and talked about it enough) WILL
blow your mind.
If Japan/asian-themed roleplaying is really not your bag at all, or you have issues with that project, sit tight; I’ll eventually have a little Donate button for Paypal where you can throw me some sushi money if you feel generous. (EDIT: Down there).
I appreciate all the goodwill I’ve been receiving on the project, and wanted to make sure that folks knew the deep, foundational connection between this RPG translation project/company founding and the origins of Story Games!
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Now, I did write the above when I thought I'd be pulling in all connections, favors and teeth to cross that $9,000 finish line. Instead, I'm swamped with support, and really don't care about the money
. However, the core of the message still stands: S-G exists because of this game over here.
If folks want to give a little to the site but don't want anything to do with Japan/Japanese gaming/Kickstarter/etc, I've got a little paypal button here. I'll take the funds I receive from it and put it towards the server costs. Don't go big, just give a little and only if you want to, I don't want to guilt anyone into anything here. And if you gave to the Tenra kickstarter, don't donate here as well; your KS contribution is good enough.Here is the Paypal Link for donations.
(the donation cause is "STORY GAMES WEBSITE", the email addy begins with "ziggurat")
(I'll leave this up for the duration of the Kickstarter just for congruency; then later on at some point I'll put a donation link somewhere)Finally: I will be translating and releasing more games. Matt Sanchez and I are working on Ryuutama now officially, and other stuff as yet unannounced. However, I will not be posting announcements and public television style beg-a-thons here (like this post/thread) at S-G about them.
Future projects I do/support/produce/etc will just pop up in "Stuff to Watch" or their own threads, no public stickies or announcements on them; while cool, they aren't really central to the narrative of this site.