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This is a game of make-believe, of pretend, of storytelling. Though a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. But once you catch on, you'll find that it isn't all that strange.Awesome, this game sounds great. I have a clear picture of what the goal of this game is. There is simply no way you can get through that section without knowing what the GOAL of the game is. I still don't know what to DO, but I have a clear picture of what the game is headed.
You, along with some of your friends are going to weave wondrous tales. Stories of monsters and creatures of the night. Tales of peril, horror and sinister, shadowy evil. And at the heart of it all are Vampires. These stories are of a more grim and dark nature than the fairy and dark nature than the fairy tales that you might remember (though those too were rather grim if you think back), and they will capture your imagination and involve you far more deeply than any play or movie. This is because you're inside the story and not just watching it. This game is your opportunity to truly
experience horror, not just watch it.
This storytelling game provides a way to experience a terror of an all too immediate nature, for it allows you to experience the horror from the other side of the mirror. The horror of Vampire is the curse of what it is like to be half-beast and half-angel, trapped in a world of no absolutes, where morality is chosen, not ordained. The horror of Vampire is the stirrings of the Beast within and the cravings for warm blood.
Perhaps the greatest risk of playing Vampire is seeing yourself in the mirror. To play this game, you must bear witness to the madness within you, that which you strive to master and overcome, that which you cannot bear to face.
Unless you are willing to face the reflection of your own imperfections, then this game is not for you.
Vampire is not only a storytelling game, but a roleplaying game as well. You not only tell stories, but you also act through them. Roleplaying is a type of interactive storytelling. As a player of Vampire, you will take on the persona and role of a character which you create, and then pretend to be that character during the course of the story. One of the players is the Storyteller, who creates and guides the story. The Storyteller describes what happens as a result of what the players say and do. It is the Storyteller who decides if the characters succeed or fail, suffer or prosper, live or die.Welp, so much for that "storyteller is a brutal overlord" theory. What's interesting is that it's the CHARACTERS that direct the plot, not ANY of the players, especially not the Storyteller...
Ultimately, the life of a character is in the player's hands, for the player decides what the character says and does. The player decides what risks to accept or decline. Everything you do when you play your character has an effect on the world. Characters are central to a story, for they create and direct the plot- without characters you can't have a story. As the story flows, it is the characters who direct and energize the progress of the plot, not the decisions of the Storyteller.