This is my rules-light Gumshoe game, Against the Unknown
. I'd be interested in any feedback people might have.
It's designed to work with existing scenarios written for other Gumshoe games (and other games in general) and to get everyone set up with their own customised Investigators nice and quickly, within a framework suitable for the scenario they're going to play. There are also a number of other parings-down and twists on the system, while retaining the central investigative mechanism of Gumshoe.
That's the theory, at least.
It was inspired to some extent by Cthulhu Dark - and it is similarly geared more towards short-term play than for long campaigns. Sadly, I was not able to get the job done quite so concisely and elegantly as that excellent game. Future revisions will, perhaps, be rather slimmer.