Download Microlite5E here and let me know what you think.
I thought some people might be interested in my new take on 5E. It tries to remove trap choices and pissant bonuses that clog up character creation and gameplay, while keeping every meaningful character choice.
It follows in the tradition of Microlite20, which was… a trimmed-down, subminiature version of [Dungeons & Dragons third edition] that has been designed to be quick and easy to play. The goal was to create a simpler game, but one where all of the resources of [D&D] (monsters, spells, adventures and equipment) could be used without conversion.Changes:
Microlite5E keeps all class features, but simplifies weapon and armour choices, replaces skills with broader proficiencies, reduces races to a single feature, prompts an optimal ability modifier array and discards ability scores to use modifiers only.
It also comes with a two-page monster creation system that should make DMG
-legal monsters.Download link
An example character: Sage Tiefling Monk
STR +1, DEX +4, CON +2, INT +0, WIS +3, CHA -1.HP
proficient STR and DEX (+2), advantage on TieflingTwo unarmed
+6 (1d12+4), dart
Tiefling, Monk, SageSQ
unarmoured defence, martial artist; hellish rebuke
1/day, resist fire; ResearcherEquipment
shortsword, 10 darts, dungeoneer's pack, a bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, belt pouch (10gp)
It looked like on here there was a flurry of interest in 5E a bit before it came out, and then very little - I'm interested to know what you think of this.
EDIT: Oh, and a character sheet: http://fossilbank.wdfiles.com/local--files/source:chris-sakkas/microlite5e character sheet.png