I'm thinking in terms of game design and gaming culture. Consider the following questions, for instance:*
Have you seen a hope for new, elevated roleplaying in the OSR?*
Taken as a whole, does the OSR movement have problems that threaten its promise?*
What kinds of fruit do you expect out of the OSR scene in the coming years?
I'm curious about your answers, and will provide some thoughts of my own as well. I'm happy with both outsider perspectives and those of people who've participated in the OSR scene to different degrees.
NOTA BENE: Yes, this is the exact same topic that Hasimir tried earlier
, except phrased in a different way. I think it's an interesting one, let's see how it flies on a second outing.