I'm working on a yet unnamed fantasy PbtA game.
Let's just call it UnPlayable Fantasy PbtA
for now :P
It started as just a descriptive harm system
, an idea prompted by @Paul_T
in one of his posts from 2014 (LINK
). Later in 2016 I posted there an embryo of what would then evolve into a thorough reimagining of the whole game.
The current project draws deeply from #ApocalypseWorld2
and some cool ideas I've seen floating around in other projects, like the #Stonetop
one. But it then goes down the rabbit hole following my own personal design goals and aesthetic.
*I'm currently looking for comments, opinions and critiques* on its various game elements (harm, basic moves, class moves, etc) while I work on packaging it all in something that could be actually used in a normal game session.
The complete WIP design gdoc is available to my Patreons
, but here I would like to focus on a single element at a time, to make the discussion easier to follow and more fruitful.
Other threads in the series:
- Fictional Harm System
- Violence Moves
- Basic Moves