Or maybe just call it Burndown.
I was joking around with a friend after playing Torchbearer about reskinning it to be a game where you play a software team trying to finish an awful software project.
I think the trick is making it playable and fun, and not just a mechanical grind. (The new game, I mean. Haha.)
"You've been working all night and this last task is due tomorrow, except there are no written requirements for it."
"Can I guess what the business wants?"
"Sure. Make a Userlore check. Ob 3."
"Gah. 2 successes."
"All right. You're now Hungry and Thirsty, but you have some kind of guess about the functionality you're supposed to deliver."
"Even if they'd documented it, they'd still change their mind when they saw it."
"I'll hit the fridge for a Jolt and eat someone else's leftovers to clear the condition."