So, I've been running a 5E campaign for about two months now. All six players were strangers to me and to each other when we started. I advertised on meetup.com, specifically looking for people who wanted to learn to play D&D, since I had seen some posts on the the local D&D meetups from people looking to learn.
It's been going well overall. However, one thing that has still been awkward has been the characters just naturally conversing with each other in an organic and, well, "human" way.
This morning, I dreamed up a way to structure the conversation in a way that would be helpful. Tonight, we playtested it, and it worked great! Not perfectly, but the conversations and scenes flowed really nicely. The suggested topics often got ignored quickly, but that was fine, as my players quickly glommed on to the fact that the real goal was to reveal new information about the characters' personalities, thoughts, or pasts.
Check out what I am sarcastically calling The D&D Conversation Mini-Game