[Psi Run] vs. all my old ideas

edited September 2007 in Story Games
I had hoped that Psi Run would blow my mind by revealing unexpected vistas of design. Instead, I'm pleasantly surprised that it takes what are, for me, half-explored paths-- and melds them into a complete game. I am eager to play, but I wonder if any of the stumbling blocks I encountered pursuing similar ideas-- will present themselves in Psi Run. Or whether it will neatly slip past such problems.
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