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Posted By: tony dowlerI always thought parlor game implied that the mechanics were facile enough to play with a mixed group of people at least some of whom aren't gamers.
Posted By: komradebobPosted By: tony dowlerI always thought parlor game implied that the mechanics were facile enough to play with a mixed group of people at least some of whom aren't gamers.
Posted By: Matt_SnyderI think Ron meant that these were like "Parlour Games" as in, games a bunch of old farts used to play in the parlour to entertain themselves, things like the Dictionary game or whatever. Sorta of like draw a piece of paper with words on it out of a hat and talk. Basically, simple games that didn't succeed asrole playing games.
Reason I'm asking is that I've seen some games come out of Game Chef, and most recently Sight & Sound, and heard them referred to as parlor narration games. I'm not seeing the common link. Its less obvious than the excellent 'heartbreaker' terminology.
Posted By: AndyUnlike Jonathan, I really dig this period of failure that me and others went through...
Posted By: Jonathan WaltonAndy, I know I post too much, but I'm not in this thread
Posted By: Matt_SnyderHoo boy. Do I actually have to worry about offending the Parlour Game fans?Charades is cool. The Dictionary Game is cool. RPGs are cool. Etc.
Posted By: Ryan MacklinHere's a question: are games where the characters (at least, central PC-like characters) are naturally equally skilled ateverything-- from washing a car to turning into a dragon to crushing a sun to, well,literally everything-- pre-disposed to parlor narration? Why or why not?
Posted By: Joe MurphyI still don't understandquitehow some games (like D&D) aren't parlor games.
Posted By: Jason MorningstarHey Joe, maybe looking at the two games of mine that I name-checked would be instructive. In both cases you can play the whole thing without interacting at all. There's just "step 39a: roleplay" tucked in there. They'd also make really weak board games.Here's what Ron said when hecoined the term(I think he coined it)"These games raise an interesting issue..."
Posted By: AndyThere is no such game, because the parlor narration games also doubly are highly focused. You can't Do Everything. If you could do literally everything, then:1) The game has something that makes it not a parlor narration game (in other words, choice)