So over here
I posted about my group's experience the first time through running Carry
. I wanted to love this game going in, but we experienced frustrations. I thought it would be better to split off from the original thread because the title makes it look like my post is about the game being unfinished or broken. That's not my point and I don't want to rag on Carry
or even give that impression. I'm interested in whether my understanding of the game mechanics was wrong and led to problems in play, or whether my understanding of the game was fine, but my expectations of what the game would deliver were misguided. I'm also interested in other people's experiences running and playing the game, both similar and different. If the game was awesome at your table, I would love to hear how the game brought that awesome and what you did differently that yielded that result.
So, anyone who feels they can contribute to my understanding, please post.