I was reading the Freeware/open source thing like InDesign?
thread, and it got me wondering what software people used to write their games. What do you author the text in? What do you work with the graphics in? What do you lay it out in? What do you make the character sheets with? And so on.
My answers for Solipsist are that I wrote the text in Microsoft Word, and also did the basic layout of tables, headings and the like in word. Graphics were primarily drawn on paper, scanned, altered in Photoshop, and then saved as TIFF files. The character sheet has also been done in Photoshop, but this has been less than ideal (I hate Photoshop's vector tools with a passion). Layout will be done in InDesign, which will also be used to produce the PDF copies.
Many years ago I used to do my character sheets in Aldus' Superpaint (only for the Mac I think), which was both a vector and a bitmap graphics program at the same time. I didn't use it for Solipsist, even though I still have a copy and a computer that can run it, because it's support for bitmaps over 72dpi was very bad.
So what do you use?