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Posted By: Mike HolmesKynn, Herman, thanks for your input. I still have some questions, however. Is the Roleplaying that happens a lot like "chatroom" roleplay (freeformish)? That is, spontaneous, improvisational, and without any central planning of any sort? Put another way... there's nothing like a GM, is there? Are there any "adventures" set up by anyone?
More importantly, perhaps, if this was the "agenda" that all in-game interaction was considered to be character-v-character (if you will), then I would still definitely want a venue for player to player communication. Not everybody would want this, but I sure would. Because I think that, as a community of players, that we are all responsible for each other's enjoyment. Call that Pollyanna if you like. It's how I function. So I think having a venue to apply real world social contract pressure (as difficult as that might be in the context of the intarweb), is a valuable tool.