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Posted By: JuddThe very idea of a magazine done via lulu makes me slap my head and wonder why I didn't think of it sooner.
Fight On!makes me smile while slapping said head.
"A new magazine for fantasy roleplaying in a broadly old-school style. Features content by Jeff Rients, Paul Czege, Stefan Poag, Gabor Lux, James Maliszewski, Calithena, Andrew Reyes, and many more! Packed with monsters, magic, new rules and character options, four FULL adventures, and much much more! Come unlock your imagination, and keep Fighting On!"
Posted By: CalithenaHi all -
Thanks for the interest in Fight On! Judd, I picked lulu because it was easy, but I am starting to see some upsides there for a magazine publisher. Low risk/overhead as for any publisher, your stuff is out there for people to see and get easily, etc. The one downside is that if your magazine is small there's less of a margin for reasonable pricing, but since this is essentially a fanzine (the mag makes $1 or less per print copy, a lot of which gets rolled back in) that's not such a big deal for us.
Paul's article is definitely on the edge of the envelope where 'old school' is concerned, but my interpretation of 'old school' is actually pretty broad. Back in the seventies we didn't know everything people know today, and systems were limited and klugy, but the cool thing about it is that everyone would just roll their imagination into what was there and it could all kind of be played, table by table, according to people's preferences. There were indeed some wild west coast campaigns, sometimes influenced by Arduin, that got into the epic/psychedelic range that Paul's contribution was in, where the rules often kind of receded into the mirror (characters could do almost anything) and the play often became either about a kind of crazy one-upsmanship in terms of surreal effects or else about demigod-level...dare I say it...narrativism? Anyway, I don't know how many FO! readers are going to get or use Paul's contribution, but I know I did, and I think the magazine wouldn't serve its roots or its fanbase well if it didn't push the envelope with at least one or two articles an issue dealing with weird situations, rules mods, playstyle variants, and so on. I actually have a few more 'indie designers' in mind I'm going to contact or have already contacted to write things that I think would be useful at least to some in the 'old school' framework. So there you go.
If Story Games people have stuff they would like to submit - either old D&D notes from three-ring binders that they're not likely to use now, or newer, pushing the envelope type stuff that they think might be usefully ad hocced onto older style games, I encourage them to submit - email@example.com . All our writers and artsts keep ownership and all other rights to their submissions, all Fight On! asks for is the right to publish the article/artwork in the version it's originally published in in the issue it's originally published in in perpetuity. (Judd, if you ever wanted to publish an old school version of some Mu's Bed stuff, just put it in the mail, I'd find a place for it.)
So anyway, thanks again to all you folks at Story Games for the interest, and Fight On!