This post was prompted by this thread
, a thread I was recoilling from in mental horror, until Quintin's post:
For a live roleplaying game to have rules against all kinds of touching, like the Camarilla has, sounds absurd to me, at least as long as it is not dictated by the game fiction. The only reason to make rules that bar participants from touching in everyday manners, would be to make a dystopia on estrangement and cynicism.
Quintin Stone wrote:
Or, God forbid, to make sure that people feel comfortable when they play. You like strangers touching you? Fine. Many people don't. For those who don't mind the touching, as Hituro said the rule was often ignored. No doubt it was reassuring that people could invoke it if they felt it necessary. If I had a nickel for every 'creepy LARPer' story I've heard....
Why did I have such a strong reaction? I've noticed over time that there is a big divide between extroverts and introverts - it's been very noticeable to me, at times, in story-gaming more than other RPG groups, for some reason that I don't understand. Mechanics which involve touching or, say, handing out praise, are not merely uncomfortable to introverts, they are genuinely a barrier to enjoyment that will not go away
by just practicing it. This isn't just shyness (low self-esteem) that I'm talking about, it's an inherent part of a person's character that is not a flaw
. It's a difference.
It's easy to overlook this element, since the extroverts are the ones that do all the talking (and touching).
My introverted brothers and sisters, speak out! Or, you know, keep it to yourself like you always do