I'm really enjoying 4th Edition right now and just wanted to talk about the game I am running right now, what we have learned in playing the game, and how the rules have impacted our thoughts on play.
So the game started with a cleric, a warlord, and a warlock being run through the Kobold Keep in the back of the DMG. I was playing the Warlock at the time. We had just started and had this vague notion of a Sigil like city, which we fleshed out later.
So we wiped on the second to last encounter, which was a combination of the DM not getting how the level differences and the like work and us as players not fully getting how things work in a group dynamic, which is ironic since we all play MMOs together and are used to the team dynamic of raids and instance runs.
After the wipe, we kinda rebooted. First we fleshed out The City, as it is called. It centers on an Arabian Nights style core and it has been collecting the parts of otherworlds forEVAR... The idea is that it lands somewhere for a while (say a month), then when it hops to another world it takes a part of that world with it making a new neighborhood or part or fucking mountain or river or whatever.
The key commodity in the city is water. He who controls the water (the city center in this case) controls the city. The guys in the city center are rumored to have "doors" permanently open to the elemental plane where they get the city's fresh water.
So it is a kinda moving Sigil basically...
So our reboot is we got captured and sold by the Kobolds to the Shadar Kai... We do a little arena fight to prove ourselves and are given an impossible task to complete with no resources... A complete old school fucking. Shortly there after I took over as DM.
I started with the loose idea of fixing the mess that the first DM made. The game was not fun really and I wanted to bring the fun back. The whole super powered bad guy making you do what you want for no reward sucks so I started with fixing that.
Using my Warlock and his backdrop (he is the son of the Raven Queen, got booted and wiped, and is now trying to regain power to replace her), he introduced a patron, a powerful Eldarin lord of the city who has plots and plots throughout the multiverse. He hires all of them, sending the Warlock off on one errand and introducing the old DM's rogue to the group for the current job.
At that point I had no idea where the fuck I was going other than out of the city away from the Shadar Kai who would mop the floor with these underpowered 1st level fools. I gave them basic gear, basically what they had before the fucking without a reach around, and sent them through a "door" to another world to settle some trouble for the Eldarin lord.
I grabbed the Scales of War adventure path from Dungeon, grabbed the first two encounters, tried to mod them for my group's level difference, and went to the fucking races.