Over in the "Do not become like tabletop RPGs"
thread Neil Gow talked about the lack of Entry level games, games that will get new people into the hobby, especially young players who will grow up into the next generation of Story Gamers (or RPGers in general). He suggested that the new Dr Who RPG ought to be the perfect entry level game.
So I was wondering, what should the perfect entry level game be like? When we say Entry level (or suitable for children, which are not the same thing, but can crossover here), what do we mean? Are we talking about simple (or simplified) mechanics? Are we talking about the type of setting? Are we talking about play attitude? Are we talking about things that mix tabletop RP with more familiar styles of gaming (e.g. D&D boxed set board games, or CCGs with added RP, or RP with dolls or whatever), to draw people in?
Who is the market for such games? Are we aiming at small children? At early-teens? At teenagers? At families (with the parents and children playing together, such as with the Princess Game?), at young adults?
I don't have good answers for these. My own experiences tell me that an "Entry Level" game is D&D 2nd Edition, and it's aimed at teenagers and it *does not* involve parents, and the subject matter is fantasy and bashing ... but them I am part of a previous wave of new gamers, not the current one, and what was right to get me into gaming might not be right now.
So what do people think the ideal Entry / Introductory / Hobby Starting / Child friendly game should be, and have you seen it already? What games approach your ideal?