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Posted By: JarrodJust got around to really reading this guy and realizing I'd ran a game mechanically identical late last year, but along with "The Goal" and "The Danger" were some other worldly pressures acting on the characters. The additional mechanics I'm using are scene-resolving, not conflict resolving, and in any given round the world is at stake. Similar, but a little less cyber, and more epic death metal fantasy.Every time we've run it, the players have become gods. Every time. I call that good stuff.
Posted By: John HarperG/E took a total of 3 hours to make.Just sayin'.
Posted By: John HarperNice, Sage. I think the concept is really evocative. It would be cool to have a full page devoted to the mysterious transmission and the survivors. But there's enough there now to run with, I think.Your game should have its own thread! People might not notice it buried in here.
Posted By: Ryan StoughtonSo you're supposed to play Eliezer with no GM, right? What's a Dogma game?