Some related dice questions:
1. Does anyone have any experience with "two-sided" dice in games like Burning Wheel or Storming the Wizard's Tower? Not actual two-sided dice (ie - coins), but six-sided dice marked with two symbols repeated three times ... three skulls and three lightning bolts, for example.
It seems like this might be a little easier to use than regular six-sided dice for games where the number of successes matter, rather than the totals. I guess if you play those games a lot, counting the successes becomes second nature, but if you don't, it can be a little tedious.
I realize this won't always do the trick for those specific games, as it defeats things like open-ended rolls. Just curious if anyone had used dice like this in a game.
2. If anyone has played with dice like this, where did you get them? I can't seem to find any online.
3. For games using Fudge dice, how do the probablities stack up against straight rolls, or dice pools? is there any benefit to rolling larger numbers of dice for a skill-based conflict, if higher numbers simply create more negatives as well as positives?