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Of course InSpectres. Duh.
I'm gonna be a dissenting voice, and suggest...
...no, actually. InSpectres pretty much has it handled.
You could play it with anything, with enough tweaking and drifting, though.
Thinking about it a bit, I actually think a DitV hack would work well. Show up, discover situation, handle situation, go home.. Works for me. Less so my own ReCoil, as the mechanics are tied more closely to the fictional events than the story structure. Besides, in ReCoil you ARE the ghosts. Seems like it'd be a little messed up to play the game where you bust the ghosts.
Posted By: Valamireverybody "in the know" knows InSpectres and the Pool
Posted By: hanselI confess my ignorance of the Pool. I'm saying my hail Mary's right now, and am going off to do my research.
Posted By: Josh RobyPosted By: hanselI confess my ignorance of the Pool. I'm saying my hail Mary's right now, and am going off to do my research.
Posted By: Logos7... please can someone explain to me how confessionals help ghostbusting aside from serving as a narrative mechanic to give the players a chance to introduce new things without seeming like power ursurping gm wannabies?