Okay, so, I've got this game, American Wizards, and it's about students at the American Institute of Wizard Arts, right?
So. There's this Corruption mechanic. You get Corruption points whenever you cause harm to someone, manipulate someone, refuse requests for help, destroy or waste something useful, or damage something beautiful. Corruption points have the potential to Corrupt your Attributes (so that you were, say, Vigorous, and now you're Brutal), unless you cancel them out with, um, un-corruption points. Which you get when you perform acts of healing, repair, charity, or creation.
So, what the hell do I call it? I can't call it "un-corruption." That's too silly. (American Wizards is a medium-silly game.)