One of my good friends started talking about a game system he wanted to write.
It sounds like a fantasy heart breaker to me: Skill lists, lots of options, based off of d20 assumptions, racial traits etc..
I didn't want to be negative or discourage the idea. Any game design is fun.
But I still wanted to see his ideas in terms of broader issues.
I asked him how he'd run the mechanic in terms of IIEE, content authority, plot authority, narrative authority and situation authority.
That seemed to give him something to think about.
What else can (should) I do?