Hi guys and girls, I wonder if you could help me consider this. Let me try to explain.
I think the One Roll Engine has got potential - there's some cool games for it already, of which I know Reign and Monsters and Other Childish Things - but apart from the very cool possibilities of reading lots of information about a situation into a single die roll, the system is based on hard and fast task resolution as we know it. And that...sucks.
The thing is, task resolution makes me suicidal, literally, I really can't stand it, I would rather not go back to it to play these games if there's another way. Would it work more or less from the box applying, say, intent and conflict resolution fx. TSOY style to ORE in practical play? Or is it simply crazy talk?
(I'm not at the moment interested why task resolution is great or whatever, so please don't tell me that mkay?)