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Posted By: John HarperHere's a rules thing we did last night.//When a danger remains,(dice result .3-4) write it on a card and put it in front of you. During any future dice roll, you or the GM can add that danger to the roll (instead of the danger you would normally have the opportunity to add).That turned out to be fun. When we felt a roll coming, we could look down and go, "Oh yeah... that paranormal backlash istotallycoming back around now..."
Posted By: Mark CauseyA Coil is a symbiote life form developed in an experiment that wraps around a human spinal column and becomes dominant in terms of intelligence.A Demon is a computer AIs (a Daemon) who has hacked a flesh factory and made a shell for its intelligence.A Hull is a hyper-augmented human being (cyborg).Grips and Vixens I have no quick answer for.
Posted By: John HarperThanks for introducing me to Dogma games, Wilhelm. GHOST/ECHO does seem to fit those requirements. I'd love to see other examples if you can find them (I'll Google around, too).
Posted By: John HarperThanks for trying it out, Ben. I have questions!How did you handle the setting elements? Did you talk about details before you played, or introduce details as you went along (or both?). Did the GM have authority over the setting details, or did players introduce facts, InSpectres style? Would you say your game was mission/plot heavy or character/drama heavy or something else? Finally, how many people did you have at the table?
Posted By: John HarperI really like your "More wraiths show up" danger. That is nasty + awesome.
Posted By: Clint KrauseThis is an extremely cool concept. It's sort of like the"one sheets"they do for savage worlds, but focused on a whole setting instead of a single adventure. Very pragmatic gaming material. Love it.
Posted By: HexabolicThe son chose a .Demon, described as a homeless guy with an oversized trench. His handle was .Section8.
Posted By: Ryan StoughtonI've got a feeling that the game will center as much on the power groups fighting over Belltown (Over the Edge style) as it will on events in the Ghost World itself.