Morristown continues to be a joy to get into and out of. And if need be, there's plenty of town right outside the convention center to take a break from glaring lighting and wide hallways.
I'm convinced that if you stay there you need to specify a room on the Eastern side. Better view (sunrise) downhill over palatial new jersey and not the divey ghetto restaurants across the street from the hotel. The 14th floor was completely brand new suites: excellent beds and faux-Ian Schrager design.
I only attended thurs and friday but got some good gaming in...
- a fae-based game of PtA with the always lovely Jeff Colyer. a soft pitch session made the game a bit of a sprawl. on the upside i got to play with phil and rachel walton (it was awesome to finally meet rachel.)
- finally got a chance to play Contract Work. The game played smoothly (only two players). Surprised at how gamey it is. Wanted the physical pieces to be more evolved so that i could differentiate the slips of paper that were flying back and forth. would love to try it again.
- fun game of Final Girl run by Brett. It may be the first time i've ever played in a game with Rob Bohl (an awesome player as well as gm). large cast of indie gamers around the table. i'm afraid i was the weakest player in the bunch. the system generates a lot of fun and will only improve.
- had to shuffle things around to fit one Bill White game in and managed Ganankagok Jeepforged as my final run at the con. Bill's auto-hack really wanted a healthy amount of participants to round out the cast of characters it now invokes. Bill, Rachel, Rich, Matt and myself were the actors. it was my first run at any sort of larping and i'm fortunate that my position as The Stars let me adopt a more director stance in play and not as much first person acting. again, i think i was the worst element in this game.
Interestingly, this newer form of Ganankagok offers some advancement (improvement?) over the tabletop game. with the pre-gen characters pooled together... the story evolved more organically. also, the meta-narrative from the Stars, Sun, and Ancestors offered fulfilling counter-balance.
I don't know where Bill is with printing the tabletop game but he has a more solid oracle deck printed this time around. The card design could be tightened up a bit but boy am i itching to buy this game.
far too much air conditioning in the IGE section. ridiculously cold. still, it was lots of fun. thanks to the gms and organizers.